Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) %!s(int64=3) %!d(string=hai) anos
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9c8369e097 Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga cc1f9eb983 Use Apple's nomenclature for macOS and iOS %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 346eeba210 Removed SDL_GetRevisionNumber() %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a635a485bc Re-added WinRT support until we're sure that it's no longer being used %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer dc2a3e06e9 removed WinRT support. %!s(int64=3) %!d(string=hai) anos
  Ozkan Sezer 8d6fda4810 removed os2 support & support for building SDL with watcom. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 389ffab733 Code style fixes, etc. %!s(int64=3) %!d(string=hai) anos
  ulatekh ec58a817ef Fixes made in response to running a static code analyzer under MS Windows. %!s(int64=3) %!d(string=hai) anos
  Jasper Hugunin 27ee8c8e14 Fix mismatch between Init and Quit %!s(int64=3) %!d(string=hai) anos
  Pierre Wendling 655275378d N3DS port (squashed) %!s(int64=5) %!d(string=hai) anos
  Sam Lantinga 4e375996d3 Added a hint to return the version in the old format %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga eb25f6c912 Fixed Xbox platform name, courtesy of @walbourn %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 9f4baeea53 Clean up thread local storage when quitting SDL %!s(int64=3) %!d(string=hai) anos
  chalonverse f317d619cc Xbox GDKX support (#5869) %!s(int64=3) %!d(string=hai) anos
  chalonverse 3b191580c3 Windows GDK Support (#5830) %!s(int64=3) %!d(string=hai) anos
  Francisco Javier Trujillo Mata f0a05ed476 Add some PS2 flags %!s(int64=3) %!d(string=hai) anos
  Simon McVittie fff97c95eb build: Mechanically generate ABI versions from version number %!s(int64=3) %!d(string=hai) anos
  Simon McVittie 63814ec767 Add static assertions that the version number is consistent %!s(int64=3) %!d(string=hai) anos
  Simon McVittie d4b82bfa4c Add static assertions for version numbers' limits %!s(int64=3) %!d(string=hai) anos
  Michael Fitzmayer fbd230bb6c Add support for the Nokia N-Gage (#5597) %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga a0cdc1fc30 Added declaration of SDL_LogInit() and SDL_LogQuit() %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon c4141bc11c log: Wrap the call to the logging implementation in a mutex. %!s(int64=3) %!d(string=hai) anos
  Ryan C. Gordon 4fe7b2cbd1 static analysis: Fixed several complaints from codechecker. %!s(int64=4) %!d(string=hai) anos
  pionere 60deadba59 re-use return value of SDL_SetError/WIN_SetErrorFromHRESULT/SDL_OutOfMemory %!s(int64=4) %!d(string=hai) anos
  pionere eb80f2c65a sync handling of subsystems II. %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga 120c76c84b Updated copyright for 2022 %!s(int64=4) %!d(string=hai) anos
  Sam Lantinga c31a40246d Fix audio memory leaks due to invalid init (thanks Janiszewski!) %!s(int64=4) %!d(string=hai) anos