Evan Hemsley
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fbba5b272a
GPU: Binding validation and prevent null dereference if expected binding is missing (#13164)
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9 months ago |
Ethan Lee
|
510126ee63
gpu: Check shader format support in PrepareDriver
|
10 months ago |
Manuel
|
f85f83ec7c
SDL GPU: Implemented opt out Vulkan device features (#13016)
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10 months ago |
Evan Hemsley
|
86b206dadf
GPU: Special case to avoid assert on GenerateMipmaps (#12995)
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10 months ago |
Evan Hemsley
|
a163257295
GPU: Validate that textures are not bound for both read and write on render passes (#12925)
|
10 months ago |
Eri the Switch
|
3343cb2147
gpu: rework alpha-to-coverage validation
|
11 months ago |
Caleb Cornett
|
44710a248c
gpu: alpha-to-coverage support
|
11 months ago |
Sam Lantinga
|
39a3b14dfe
Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties()
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11 months ago |
Lucas Murray
|
f78aa4d8ea
GPU: Expose debug information from devices
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11 months ago |
Caleb Cornett
|
113eb6f01d
gpu: Add BC2_RGBA_UNORM_SRGB to GetBlockWidth/Height functions
|
1 year ago |
Ethan Lee
|
db817a37f4
gpu: Fix forward declaration and inclusion of PrivateGPUDriver
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1 year ago |
Sam Lantinga
|
2e346d7166
Added 32-bit texture formats to Texture_GetBlockWidth() and Texture_GetBlockHeight()
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1 year ago |
Evan Hemsley
|
fb6df93384
GPU: Add name properties to resources (#11946)
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1 year ago |
Sam Lantinga
|
f2074d7af3
Updated copyright for 2025
|
1 year ago |
Lucas Murray
|
b2c2a483e8
GPU: Rename HDR10_ST2048 to HDR10_ST2084
|
1 year ago |
Evan Hemsley
|
3ee39f6c3f
GPU: Revise swapchain acquisition (#11633)
|
1 year ago |
Anonymous Maarten
|
fb71b44231
gpu: define EXPAND_ARRAY_IF_NEEDED macro once and make it function-like
|
1 year ago |
Evan Hemsley
|
fa5f84fb6e
GPU: Add SetGPUAllowedFramesInFlight (#11599)
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1 year ago |
Evan Hemsley
|
119b4fa5f5
GPU: Remove D3D11 backend and allow D3D12 to ingest DXBC (#11456)
|
1 year ago |
Evan Hemsley
|
b4dff42dcd
GPU: Add SDL_CancelGPUCommandBuffer (#11316)
|
1 year ago |
cosmonaut
|
00bb81de76
GPU: Allow size queries on depth formats
|
1 year ago |
Evan Hemsley
|
6ea4a66451
GPU: Add SDL_CalculateGPUTextureFormatSize (#11146)
|
1 year ago |
Caleb Cornett
|
3db10a6b2c
GPU: ASTC block size fixes (#11157)
|
1 year ago |
Delta
|
8e6ead2f7b
[GPU] Added ASTC texture format support (#11116)
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1 year ago |
Evan Hemsley
|
afdf325fb4
GPU: Add swapchain dimension out params (#11003)
|
1 year ago |
Evan Hemsley
|
05d0656bd6
GPU: Simultaneous compute pass read-write (#10965)
|
1 year ago |
Evan Hemsley
|
be401dd1e3
GPU: More robust error reporting (#10958)
|
1 year ago |
Ethan Lee
|
96e147b2b9
gpu: Rework driver name queries, add GetGPUShaderFormats
|
1 year ago |
Caleb Cornett
|
a45a2caf49
GPU: Rename VertexBinding to VertexBufferDescription (#10811)
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1 year ago |
Evan Hemsley
|
66489f91bb
GPU: Cube Arrays (#10800)
|
1 year ago |