Sylvain
|
c5c94a6be6
Change return type from void to int, for functions that set an error
|
3 rokov pred |
Sam Lantinga
|
9d8f98c735
Don't change presentation modes when resizing the logical target
|
3 rokov pred |
Sylvain
|
fbe0352764
SDL_DestroyRenderer: drop all commands first
|
3 rokov pred |
Sam Lantinga
|
ec1b42557f
Fixed memory leak at shutdown (thanks @1bsyl!)
|
3 rokov pred |
Sam Lantinga
|
2a83093b36
Use a reasonable upper bound on the number of pixels we'll try to draw when traversing a line
|
3 rokov pred |
Sam Lantinga
|
14a4ce8b59
Fixed SDL_ScaleMode values for consistency
|
3 rokov pred |
Sam Lantinga
|
e5edce8e75
Fixed permissions on src/render/SDL_render.c (#7232)
|
3 rokov pred |
Sylvain Becker
|
cb6b8b0132
Simplify flags testing (#7220)
|
3 rokov pred |
Sam Lantinga
|
dcd17f5473
Renderer logical size is now implemented as a render target
|
3 rokov pred |
Sam Lantinga
|
6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
|
3 rokov pred |
Sam Lantinga
|
22c69bccdf
Displays are now referenced by instance ID instead of index
|
3 rokov pred |
Anonymous Maarten
|
758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
|
3 rokov pred |
Sam Lantinga
|
bf4095359c
Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
|
3 rokov pred |
Sam Lantinga
|
7b50bae524
Renamed SDL events for clarity
|
3 rokov pred |
Francisco Javier Trujillo Mata
|
555183257d
Remove dummy flag
|
3 rokov pred |
Sam Lantinga
|
fde78d12f2
Updated copyright for 2023
|
3 rokov pred |
Sam Lantinga
|
9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
|
3 rokov pred |
Sylvain
|
bf76fc6b05
Fixed bug #6816 - SDL_RenderSetVSync doesn't disable vsync for software renderer
|
3 rokov pred |
Sam Lantinga
|
e3c1749f5b
The refresh rate in SDL_DisplayMode is now a float
|
3 rokov pred |
Sylvain Becker
|
851b0e16be
Add SDL_GetRenderVSync (see #6495) (#6965)
|
3 rokov pred |
Sam Lantinga
|
cefbeb582f
Mouse coordinates are floating point
|
3 rokov pred |
Sam Lantinga
|
1b90107fdb
Spell out "Float" in function names
|
3 rokov pred |
Sam Lantinga
|
ea0c2f55be
SDL API renaming: *Is* functions
|
3 rokov pred |
Sam Lantinga
|
36d4395c97
SDL API renaming: internal functions
|
3 rokov pred |
Sam Lantinga
|
58aecf0a54
SDL API renaming: SDL_rect.h
|
3 rokov pred |
Sam Lantinga
|
cc0296c934
SDL API renaming: SDL_surface.h
|
3 rokov pred |
Sam Lantinga
|
0d54115235
SDL API renaming: SDL_render.h
|
3 rokov pred |
Sam Lantinga
|
083e436a1a
SDL API renaming: SDL_pixels.h
|
3 rokov pred |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
3 rokov pred |
Sam Lantinga
|
00f05dcf49
render: only enable clipping when the rectangle is valid
|
3 rokov pred |