Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon 3bdaf4c611 Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity(). %!s(int64=10) %!d(string=hai) anos
  Sam Lantinga 42065e785d Updated copyright to 2016 %!s(int64=10) %!d(string=hai) anos
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f %!s(int64=10) %!d(string=hai) anos
  Ryan C. Gordon 73feb8c042 Fixed a compiler warning. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 16f3cbfc02 Cleaned up some compiler warnings. %!s(int64=11) %!d(string=hai) anos
  Edward Rudd 73daadb74e switch to use SDL_PRI* macros for long long formatting everywhere. %!s(int64=11) %!d(string=hai) anos
  Edward Rudd 7810d19812 fix incorrect struct member name in test code for wheel direction %!s(int64=11) %!d(string=hai) anos
  Edward Rudd bd4dd2b568 update logging of events in test core %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon b29740b88f Merged Ryan's SDL-gui-backend branch. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 8436956711 Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState(). %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon b861efde14 Implemented SDL_GetAbsoluteMouseState(). %!s(int64=12) %!d(string=hai) anos
  Ryan C. Gordon 4ef6eddaf7 Make some printf() calls into SDL_Log() so I can see them on Windows. :) %!s(int64=12) %!d(string=hai) anos
  Ryan C. Gordon b7d2c0e9d6 Implemented SDL_CaptureMouse(). %!s(int64=12) %!d(string=hai) anos
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support %!s(int64=12) %!d(string=hai) anos