Commit History

Автор SHA1 Съобщение Дата
  Sam Lantinga cac4e31261 Added check for failure of D3D_ActivateRenderer() преди 8 години
  Sam Lantinga 127841f315 Fixed compiler warning преди 8 години
  Sam Lantinga 1a1cd8c143 Fixed bug 1878 - Scaled texture draws with filtering produce wrapping artifacts. преди 8 години
  Ryan C. Gordon 7472963805 configure: List Metal in video drivers. преди 8 години
  Sam Lantinga dc04f290a3 Defer getting the next drawable until we actually start rendering преди 8 години
  Sam Lantinga 104decd16d Fixed runtime errors on iOS преди 8 години
  Sam Lantinga ba9c336e04 Fixed building for simulators or older iOS SDKs преди 8 години
  Sam Lantinga 6deb1e7595 Fixed compiling Metal renderer on iOS преди 8 години
  Sam Lantinga 1ae73a2be8 Added iOS and OSX versions of the Metal shaders преди 8 години
  Sam Lantinga b2859af6df Enable building the Metal renderer by default, and weak link the Metal framework so the SDL library is safe to use on older Macs преди 8 години
  Ryan C. Gordon 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API. преди 10 години
  Sam Lantinga cadf3e44ca The Metal view is a full SDL_uikitview to support multi-touch преди 8 години
  Ryan C. Gordon ef6e629d39 cocoa: Added two missing files from hg changeset da7ba330ec68. преди 8 години
  Ryan C. Gordon 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. преди 8 години
  Ryan C. Gordon 083fe066d5 winrt: Patched to compile on Ryan's workstation. :) преди 8 години
  Sam Lantinga 47506fe1de Fixed bug 3974 - Fix SDL_WarpMouseInWindow on both KMSDRM and RaspberryPi drivers преди 8 години
  Sam Lantinga 57ebc72714 Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library преди 8 години
  Sam Lantinga 7914725bfc Removed spurious debug output преди 8 години
  Olli Kallioinen 5a735da968 Fixed SDL_Log not working on windows if the output is being redirected. преди 8 години
  Sam Lantinga 14452e9550 Fixed typos (thanks Martin!) преди 8 години
  Sam Lantinga 67950e101e Fixed name of eglCreatePbufferSurface function преди 8 години
  Sam Lantinga e943d1ce5a Fixed bug 3945 - Add eglCreatePbufferSurface function преди 8 години
  Sam Lantinga 25df5a5ac9 Non-resizable windows need to have their window rect set to the client rect преди 8 години
  Sam Lantinga 88e3562ba0 Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK преди 8 години
  Sam Lantinga 8758b7bf15 Fixed bug 3980 - Fix for KMSDRM driver where cursor would not be shown on some gfx hardware because of unsupported cursor size преди 8 години
  Sam Lantinga 5f38b5d705 Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake преди 8 години
  Sam Lantinga f776997afc Fixed some compiler warnings преди 8 години
  Sam Lantinga ac4b491b20 Disabled spurious Visual Studio warnings in the uClibc math code преди 8 години
  Sam Lantinga 1c0c90323c Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode преди 8 години
  Ethan Lee 688bc2858a Steam Virtual GamePad config for macOS преди 8 години