Sam Lantinga
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cb8c91d956
Fixed bug 5051 - Switch Pro Controller hidapi driver does not report battery levels when connected via Bluetooth
|
il y a 6 ans |
Sam Lantinga
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106ffd57d8
Fixed bug 5049 - HORI Wireless Switch Pad does not connect properly via Bluetooth
|
il y a 6 ans |
Jimb Esser
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47da53b91d
Fix compiler warnings
|
il y a 6 ans |
Sam Lantinga
|
4dea340ca7
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
|
il y a 6 ans |
Sam Lantinga
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fe97992185
Read the buttons on Nintendo Switch and GameCube controllers as they are labeled, and swap them if the applications wants positional button data instead.
|
il y a 6 ans |
Sam Lantinga
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e9bc21fba5
Fixed rumble for third-party Nintento Switch Pro controllers
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il y a 6 ans |
Sam Lantinga
|
428cfddb4c
Fixed crash when a controller is disconnected while rumble is pending
|
il y a 6 ans |
Sam Lantinga
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1af31a26d1
Fixed trying to handle the HORI Wireless Switch Pad when connected via USB
|
il y a 6 ans |
Sam Lantinga
|
833f76ab7b
Fixed bug 4968 - NULL passed to memcpy in WriteProprietary in SDL_hidapi_switch.c
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il y a 6 ans |
Sam Lantinga
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8ba77b35a5
Use the asynchronous HIDAPI rumble code for Nintendo Switch Pro controllers
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il y a 6 ans |
Sam Lantinga
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6efebf1768
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
|
il y a 6 ans |
Sam Lantinga
|
9c3d1602ab
Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection
|
il y a 6 ans |
Sam Lantinga
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43aa1fa9e7
Added support for detecting previously unknown Xbox 360 and Xbox One controllers using the HIDAPI driver with libusb and Android
|
il y a 6 ans |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
il y a 6 ans |
Sam Lantinga
|
a56aaea139
Fixed handling the 8BitDo M30 in Nintendo Switch mode
|
il y a 6 ans |
Sam Lantinga
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46e1377d49
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
|
il y a 6 ans |
Sam Lantinga
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1db56619de
Fixed rare infinite rumble in HIDAPI controller driver
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il y a 6 ans |
Sam Lantinga
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e22e77dadc
Added an untested driver for the Nintendo GameCube adapter, based on code contributed by Ethan Lee
|
il y a 6 ans |
Sam Lantinga
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e7f7e3f40f
Refactored HIDAPI controller code to support dongles and hubs that dynamically attach controllers
|
il y a 6 ans |
Sam Lantinga
|
733f25252a
Fixed build
|
il y a 6 ans |
Sam Lantinga
|
cf33f1f0ef
Added a utility function to simplify the hint handling logic
|
il y a 6 ans |
Sam Lantinga
|
9a76bebfbc
SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS defaults to true, to match Steam's default behavior
|
il y a 6 ans |
Sam Lantinga
|
9da4bfc141
Added support for the Power A Nintendo Switch Enhanced Wireless Controller
|
il y a 6 ans |
Sam Lantinga
|
b3470f04b1
Added the hint SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS to control whether Nintendo Switch controllers use their button labels or button positions for game controller button reporting.
|
il y a 6 ans |
Sam Lantinga
|
e6ac16ef2f
Added support for third party Nintendo Switch controllers that don't support the full protocol
|
il y a 6 ans |
Sam Lantinga
|
be6cda9f95
Rolling back GameCube HIDAPI support
|
il y a 6 ans |
Zack Middleton
|
82af42761e
hidapi: Use GameCube adapter controller port for player index
|
il y a 6 ans |
Ethan Lee
|
c528615626
hidapi: Add support for Wii U/Switch USB GameCube controller adapter.
|
il y a 7 ans |
Sam Lantinga
|
5e13087b0f
Updated copyright for 2019
|
il y a 7 ans |
Sam Lantinga
|
34237b80f4
Better fix to make sure we're only returning controllers from the HIDAPI joystick API
|
il y a 7 ans |