Commit History

Author SHA1 Message Date
  Sam Lantinga cbb83be895 Show the on-screen keyboard if we don't have active keyboard input 1 year ago
  SDL Wiki Bot 67b4c3a156 Sync SDL3 wiki -> header 1 year ago
  Ryan C. Gordon 10072bb07d asyncio: SDL_LoadFileAsync was not null-terminating the file data. 1 year ago
  Ryan C. Gordon 85435d5a14 SDL_audio.h: Fixed typos in docs. 1 year ago
  Sam Lantinga 3ed61f203e Fixed applications that integrate Qt with SDL joystick support 1 year ago
  Anonymous Maarten de60a5f398 Revert "Make native functions be public otherwise it fails at run-time." 1 year ago
  Sam Lantinga fe024b8fe3 Fixed typo in build.gradle 1 year ago
  Sam Lantinga 10fae8c34b Fixed Android build warnings 1 year ago
  Sam Lantinga bf7b9b020e Fixed gradle deprecation warnings 1 year ago
  Sam Lantinga ac28702504 Use the android-21 SDK as documented in README-android.md 1 year ago
  Sam Lantinga 476e7e54cb Don't create surfaces with invalid pixel formats 1 year ago
  Eri the Switch 6f456da63f GPU: Request sampleRateShading feature on Vulkan 1 year ago
  Sylvain 4fd4d89b63 Make native functions be public otherwise it fails at run-time. 1 year ago
  Sam Lantinga f2ed5c7a1b Fix illegal calls to DwmGetWindowAttribute() 1 year ago
  Sam Lantinga 96bf12444c Windows allows windows to be resized to zero height. 1 year ago
  Sam Lantinga 47b0c75470 Make sure we're getting called for the correct window 1 year ago
  Sam Lantinga 3415bc920a Fixed crash if a window couldn't be created on Windows 1 year ago
  Dragon-Baroque 07e4dea693 The posix4 library has been merged into the libc library 1 year ago
  Anonymous Maarten 9820f655dd android: reduce visiblity as much as possible 1 year ago
  Evan Hemsley c696e93180 GPU Vulkan: Fix render pass race (#12587) 1 year ago
  Frank Praznik 7b93a744c8 time: Fix compilation on Solaris 1 year ago
  Carl Åstholm 14deef997c emscripten: Fix undefined behavior in opengles2 renderer 1 year ago
  Ethan Lee 5283f73748 storage: Declare a private bootstrap for NDA user storage 1 year ago
  Sam Lantinga 8b924df48b Use an autoreleasepool in Cocoa_GetDisplayUsableBounds() 1 year ago
  Sam Lantinga 82335fd0e9 Fixed building with SDL_LEAN_AND_MEAN 1 year ago
  Arnoldo Adonaí Barón Robles a551c2a6d7 Fix Vulkan error check 1 year ago
  Sam Lantinga 5985f0a327 Fixed infinite recursion in SDL_IsGamepad() 1 year ago
  Caleb Cornett 6d0fb0a2e6 gpu: Fix MTLLibrary dispatch data destructor 1 year ago
  JaimeHW 3e5664a5be Fix return type in SDL_CreateGPURenderState 1 year ago
  Sam Lantinga 4fc9509ab7 Fixed raw input device GUIDs changing randomly between runs 1 year ago