Sylvain Becker
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cc8f1136b6
Fixed bug 4142 - Concurrency issues in Android backend
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7 years ago |
Sylvain Becker
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5dc25fef3b
Android: preparation bug 4142, reduce usage of global variable Android_Window
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7 years ago |
Sylvain Becker
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a95f91bcea
Fixed bug 3250 - Wrong backbuffer pixel format on Android, keep getting RGB_565
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7 years ago |
Sylvain Becker
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03b0e1dee0
Android: on rare occasion, prevent Android_JNI_GetNativeWindow() from crashing
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7 years ago |
Sylvain Becker
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1e22fc1513
Android: fixed comments and spaces
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7 years ago |
Sylvain Becker
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2a412eb94c
Fixed bug 3186 - Android SW keyboard not restored when app becomes foreground.
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7 years ago |
Sylvain Becker
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7468d1e096
Fix warnings detected on Android build
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7 years ago |
Sam Lantinga
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47fb450beb
Fixed bug 4315 - little Warning in Android_JNI_CaptureAudioBuffer
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7 years ago |
Ryan C. Gordon
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62494a2e27
Merge SDL-ryan-batching-renderer branch to default.
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7 years ago |
Ryan C. Gordon
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b262b0ebc9
Small stack allocations fall back to malloc if they're unexpectedly large.
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7 years ago |
Sam Lantinga
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09ab752aa3
Implement SDL_HapticStopEffect on Android (thanks Rachel!)
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7 years ago |
Sam Lantinga
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a003fa0a05
Implemented SDL_GetDisplayOrientation() on Android (thanks Rachel!)
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7 years ago |
Sam Lantinga
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b0c48dd9dd
Support vibration magnitude on Android 8.0 (thanks Rachel!)
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7 years ago |
Sam Lantinga
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f5a21ebf0c
Added support for surround sound and float audio on Android
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7 years ago |
Sam Lantinga
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6f758ad25f
Moved SDL_IsTablet() to a cross-platform API function
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7 years ago |
Sam Lantinga
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109544ca04
Add SDL_IsTablet() to Android and iOS SDL.
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7 years ago |
Sam Lantinga
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ff8c9538bc
Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!)
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7 years ago |
Sam Lantinga
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7df0f4fdac
Fixed bug 4277 - warnings patch
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7 years ago |
Sam Lantinga
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e236e8435a
Fixed bug 4268 - Android_JNI_OpenAudioDevice function has error
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7 years ago |
Sam Lantinga
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5febdfcece
Fixed whitespace
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7 years ago |
Sam Lantinga
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a515853569
Added support for external mouse in Samsung DeX mode
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7 years ago |
Sam Lantinga
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fe196db774
Track android device panel width & height as well as window surface & height.
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7 years ago |
Sam Lantinga
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113801b790
Added SDL_IsChromebook() to determine if we're running on a Chromebook.
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7 years ago |
Sam Lantinga
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2dedbc7262
Add Android support for relative mouse mode to SDL.
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7 years ago |
Sam Lantinga
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f536fbea71
Reimplemented Android cursor API support using reflection so it builds with older SDKs
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8 years ago |
Sam Lantinga
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e20d4173bf
Added Android custom cursor implementation
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8 years ago |
Sam Lantinga
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9e651b6915
Try to dynamically create a default Android game controller mapping based on the buttons and axes on the controller.
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8 years ago |
Sam Lantinga
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6e01fbb763
On Android show the system UI when an SDL window is windowed, hide the system UI when it's fullscreen, like we do on iOS.
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8 years ago |
Sam Lantinga
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6ed184ec69
Added SDL_IsAndroidTV()
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8 years ago |
Alex Szpakowski
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3bfada2e02
Android: resolve symlinks in SDL_AndroidGetInternalStoragePath (thanks Henrique Gemignani and cigumo!)
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8 years ago |