Sam Lantinga
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c980ce2120
Removed SDL_EVENT_CLIPBOARD_CANCELLED in favor of the cleanup callback
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2 years ago |
Sam Lantinga
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35876da3c4
Clipboard data API revamp
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2 years ago |
Sam Lantinga
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4c9fb3e169
Added the events SDL_EVENT_JOYSTICK_UPDATE_COMPLETE and SDL_EVENT_GAMEPAD_UPDATE_COMPLETE
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2 years ago |
Sam Lantinga
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c699f3d1d8
Updated SDL high DPI support
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2 years ago |
Linus Probert
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19adfa3ad9
wayland: Add support for images in clipboard.
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2 years ago |
Frank Praznik
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bee6099372
events: Emit an event when a window is destroyed
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2 years ago |
Sam Lantinga
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8994878767
Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes
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3 years ago |
Sylvain
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a946a34452
Add Drag and drop position, for x11, wayland and MACOSX
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3 years ago |
Sam Lantinga
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6b87d1938f
Added SDL_EVENT_DISPLAY_SCALE_CHANGED
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3 years ago |
Sam Lantinga
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d5775f6708
The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
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3 years ago |
Anonymous Maarten
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69aede6c9e
Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT
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3 years ago |
Sam Lantinga
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1ffc09c6e6
Changed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED to be the same value as SDL_EVENT_WINDOW_SIZE_CHANGED so SDL2 applications continue to work as expected.
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3 years ago |
Sam Lantinga
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22c69bccdf
Displays are now referenced by instance ID instead of index
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3 years ago |
Anonymous Maarten
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758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
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3 years ago |
Sam Lantinga
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bf4095359c
Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
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3 years ago |
Ryan C. Gordon
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197340ea1c
Sync wiki -> headers.
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3 years ago |
Sam Lantinga
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7b50bae524
Renamed SDL events for clarity
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3 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
|
3 years ago |
Sam Lantinga
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4f978456a8
Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED
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3 years ago |
Sylvain
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6863f0b2d8
Add SDL_WindowID type for SDL_Window id
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3 years ago |
Sam Lantinga
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95e5417d2e
Fixed documentation warnings
|
3 years ago |
Sam Lantinga
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d764de77d4
Include SDL_audio.h for SDL_AudioDeviceID definition
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3 years ago |
Sam Lantinga
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cefbeb582f
Mouse coordinates are floating point
|
3 years ago |
Sam Lantinga
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66351fd4ba
Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor()
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3 years ago |
Sam Lantinga
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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3 years ago |
Sam Lantinga
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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3 years ago |
Sam Lantinga
|
2db699f48e
SDL API renaming: SDL_sensor.h
|
3 years ago |
Sam Lantinga
|
63724c113b
Removed the vi format comments from the source
|
3 years ago |
Ryan C. Gordon
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7a5a1b16ce
events: Make sure new display events don't overlap with sdl2-compat.
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3 years ago |
Ryan C. Gordon
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3197632347
include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
|
3 years ago |