Commit History

Author SHA1 Message Date
  Sam Lantinga c980ce2120 Removed SDL_EVENT_CLIPBOARD_CANCELLED in favor of the cleanup callback 2 years ago
  Sam Lantinga 35876da3c4 Clipboard data API revamp 2 years ago
  Sam Lantinga 4c9fb3e169 Added the events SDL_EVENT_JOYSTICK_UPDATE_COMPLETE and SDL_EVENT_GAMEPAD_UPDATE_COMPLETE 2 years ago
  Sam Lantinga c699f3d1d8 Updated SDL high DPI support 2 years ago
  Linus Probert 19adfa3ad9 wayland: Add support for images in clipboard. 2 years ago
  Frank Praznik bee6099372 events: Emit an event when a window is destroyed 2 years ago
  Sam Lantinga 8994878767 Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes 3 years ago
  Sylvain a946a34452 Add Drag and drop position, for x11, wayland and MACOSX 3 years ago
  Sam Lantinga 6b87d1938f Added SDL_EVENT_DISPLAY_SCALE_CHANGED 3 years ago
  Sam Lantinga d5775f6708 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor. 3 years ago
  Anonymous Maarten 69aede6c9e Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT 3 years ago
  Sam Lantinga 1ffc09c6e6 Changed SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED to be the same value as SDL_EVENT_WINDOW_SIZE_CHANGED so SDL2 applications continue to work as expected. 3 years ago
  Sam Lantinga 22c69bccdf Displays are now referenced by instance ID instead of index 3 years ago
  Anonymous Maarten 758c0dd6d8 Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP) 3 years ago
  Sam Lantinga bf4095359c Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED 3 years ago
  Ryan C. Gordon 197340ea1c Sync wiki -> headers. 3 years ago
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity 3 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 years ago
  Sam Lantinga 4f978456a8 Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED 3 years ago
  Sylvain 6863f0b2d8 Add SDL_WindowID type for SDL_Window id 3 years ago
  Sam Lantinga 95e5417d2e Fixed documentation warnings 3 years ago
  Sam Lantinga d764de77d4 Include SDL_audio.h for SDL_AudioDeviceID definition 3 years ago
  Sam Lantinga cefbeb582f Mouse coordinates are floating point 3 years ago
  Sam Lantinga 66351fd4ba Replace tri-state functions SDL_EventState(), SDL_GetJoystickEventState(), SDL_GetGamepadEventState(), SDL_ShowCursor() 3 years ago
  Sam Lantinga 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 3 years ago
  Sam Lantinga 659abc721a SDL API renaming: SDL_gamecontroller.h 3 years ago
  Sam Lantinga 2db699f48e SDL API renaming: SDL_sensor.h 3 years ago
  Sam Lantinga 63724c113b Removed the vi format comments from the source 3 years ago
  Ryan C. Gordon 7a5a1b16ce events: Make sure new display events don't overlap with sdl2-compat. 3 years ago
  Ryan C. Gordon 3197632347 include: Renamed begin_code.h and close_code.h to have SDL_ prefixes. 3 years ago