Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon db39cbf208 audio: Allow SDL_GetAudioDeviceFormat() to query the default devices. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon e50cb72eb6 docs: Note that audio opening doesn't implicitly init SDL now. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 97b2f747d0 docs: Corrections to audio section of README-migration.md %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 01f7b53865 audio: Readded (logical) device pausing. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 26525f5fd3 audio: Readd SDL_AudioSpec, but just with format/channels/freq fields. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 56b1bc2198 audio: SDL_AudioStream now has callbacks for Get and Put operations. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 905c4fff5b audio: First shot at the SDL3 audio subsystem redesign! %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga b271e92c6e Added the ability to specify a gamepad type in the mapping %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 57cfd1e106 Removed SDL_GAMEPAD_TYPE_VIRTUAL, SDL_GAMEPAD_TYPE_AMAZON_LUNA, SDL_GAMEPAD_TYPE_GOOGLE_STADIA, and SDL_GAMEPAD_TYPE_NVIDIA_SHIELD %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga eb0955ef89 Removed SDL_GamepadBinding from the API %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f010411492 Rename SDL_strtokr() to SDL_strtok_r() %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 8da9b22c17 The SDL_WINDOW_SKIP_TASKBAR flag has been replaced by the SDL_WINDOW_UTILITY flag %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e643d28d9c Set the hint value before calling hint callbacks %!s(int64=2) %!d(string=hai) anos
  Sylvain 600c615529 Fixed bug #7821 - docs/README-migration.md function name typos %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 9fe384b696 Fixed display orientation function names for SDL 3.0 convention %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e6d1ba2a17 Added the concept of display natural orientation %!s(int64=2) %!d(string=hai) anos
  Frank Praznik 2f75596d5a Consolidate the X11 WM_CLASS and Wayland app ID envvars %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga cb73bed6eb SDL API renaming: SDL TLS functions %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e61b5ceefe The SDL_WINDOW_ALLOW_HIGHDPI flag has been renamed SDL_WINDOW_HIGH_PIXEL_DENSITY %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga cc94f600fd Officially added the concept of window pixel density %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga c699f3d1d8 Updated SDL high DPI support %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4de7433a9e Use the term "points" instead of "screen coordinates" %!s(int64=2) %!d(string=hai) anos
  Brick 079ae065f1 Added SDL prefix AUDIO_* constants %!s(int64=2) %!d(string=hai) anos
  Eric f7df966b41 SDL_JOYBALLMOTION %!s(int64=2) %!d(string=hai) anos
  Eric e8c16ce483 Update migration guide with info on trackballs %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon e5a6c24c82 audio: Redesigned audio conversion code for SDL3. %!s(int64=3) %!d(string=hai) anos
  Sam Lantinga 2aa2fa5449 Added SDL_CreateWindowWithPosition() %!s(int64=3) %!d(string=hai) anos
  Frank Praznik 5a0f50e1c3 docs: Update the migration document with changes to the tooltips and popup menu flags. %!s(int64=3) %!d(string=hai) anos