Commit Verlauf

Autor SHA1 Nachricht Datum
  Ryan C. Gordon cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. vor 1 Jahr
  Sam Lantinga 4609af618a Updated logging functions for SDL3 naming convention vor 1 Jahr
  Sam Lantinga 17520c2e6e Removed SDL_RendererFlags vor 1 Jahr
  Sam Lantinga c1ba31118b Added ball, touchpad, and sensor support for virtual joysticks vor 1 Jahr
  Sam Lantinga bcbf09acde Renamed SDL_AttachVirtualJoystickEx() to SDL_AttachVirtualJoystick() vor 1 Jahr
  Ryan C. Gordon d252a8fe12 joystick: SDL_VirtualJoystickDesc no longer takes a struct version. vor 2 Jahren
  Sam Lantinga a538936821 Renamed SDL_HINT_LINUX_JOYSTICK_DEADZONES to SDL_HINT_JOYSTICK_LINUX_DEADZONES vor 2 Jahren
  Sam Lantinga 9ce7fe2848 Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK vor 2 Jahren
  Sam Lantinga d04fea8b87 Even more miscellaneous gamepad buttons! vor 2 Jahren
  Sam Lantinga cb70e972e3 Added miscellaneous gamepad buttons for additional macro buttons on some controllers vor 2 Jahren
  Sam Lantinga f66fe7e221 Replaced SDL_GetJoystickCaps() with joystick properties vor 2 Jahren
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) vor 2 Jahren
  Sam Lantinga cd231a65f6 Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers vor 2 Jahren
  Ozkan Sezer f7ba340999 remove several instances of unnecessary emptry str "" after SDL_PRI??? vor 2 Jahren
  Ozkan Sezer b4b5dbd92f testcontroller.c: fixed warnings. vor 2 Jahren
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 vor 2 Jahren
  Sam Lantinga 61704b5862 Removed an assertion it's possible to hit vor 2 Jahren
  Sam Lantinga c981a597dc Added Steam Input API support for game controllers vor 2 Jahren
  Sam Lantinga 445f08a0fb Print the gamepad player index when opening a gamepad vor 2 Jahren
  Ryan C. Gordon dd47da8a5c gamepad: Replace GetNumMappings/GetMappingByIndex with a single function. vor 2 Jahren
  Ryan C. Gordon c5daf8adb1 testcontroller: Don't query the mapping list until after they are available. vor 2 Jahren
  Sam Lantinga f40f272107 Fixed build vor 2 Jahren
  Sam Lantinga 34bdd321bf Improved navigation while setting up controller mapping vor 2 Jahren
  Sam Lantinga 2ff9255f29 Print the GUID for controllers that don't have a mapping vor 2 Jahren
  Sam Lantinga 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label vor 2 Jahren
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) vor 2 Jahren
  Sam Lantinga 1934417b4d Show the existing mapping when a controller is connected vor 2 Jahren
  Sam Lantinga 70c149c88f Automatically clean up memory associated with events vor 2 Jahren
  Sam Lantinga 75ea3a8d32 Dynamically allocate long text for SDL_EVENT_TEXT_INPUT events vor 2 Jahren
  Anonymous Maarten 2a01f9dcb5 tests: plug leaks when running with --trackmem vor 2 Jahren