Commit History

Autor SHA1 Mensaxe Data
  David Ludwig cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga b79e7f32cc Split the XInput and DirectInput code so Windows RT can use the existing XInput support. %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 5a3c553d0a Maybe fixes bug #2291 (red tinted screen on some Samsung Android devices) %!s(int64=11) %!d(string=hai) anos
  Alfred Reynolds 321af03ff9 add a comment to SDL_InitSubSystem explaining its refcounting behavior %!s(int64=11) %!d(string=hai) anos
  Alfred Reynolds 2748e28230 The YUV offset is 16 / 255, not 16 / 256 %!s(int64=11) %!d(string=hai) anos
  J?rgen P. Tjern? 744d4f02e6 Apply WIN32_LEAN_AND_MEAN redefine fix to SDL_syswm.h too. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 610225b451 Fixed null terminating the X11 error string %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 765894e3cd Better fix to support EGL_KHR_create_context and not fail to build on Android %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 9dc2614e7d Another fix to prevent dereferencing a null window pointer in SDL_mouse.c %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo a9bb889864 Disable desktop OpenGL for EGL under Android %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo 1ed1f7f2e3 Fixes #2611 #2610, Touch events cause crash on Android, thanks Alvin & Sylvain %!s(int64=11) %!d(string=hai) anos
  Knut Andre Tidemann 02e9f81ebe SDL_egl: allow creation of versioned OpenGL contexts with EGL_KHR_create_context %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga e592b04683 Fixed compiler warning on Android %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 82849f0733 Updated the template project for iOS, thanks to Davide Coppola %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 3d5f4a6901 Fixed YUV texture update with a subrect in OpenGL ES 2.0 - thanks Sylvain! %!s(int64=11) %!d(string=hai) anos
  David Ludwig 65023e0767 WinRT: Fixed game controller axis mappings %!s(int64=11) %!d(string=hai) anos
  David Ludwig a838a56d45 WinRT build fix %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 95864f86d8 Patched to compile on Windows. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 4318910e02 Whoops, lost this in the merge. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 84cb232067 Patched to compile with -Werror=declaration-after-statement %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon b29740b88f Merged Ryan's SDL-gui-backend branch. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 8436956711 Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState(). %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 704d9bd30d Fixed bug 2525 - Keyboard focus crash %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 724d9380ba Fixed compiler warning - HRESULT is set to FFERR_* values, but is an int %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga a8955f2640 Made the RLE code (semi) readable again %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga b4deeeba05 Fixed bug 2595 - Padded, non-contiguous YUV does not display correctly using OpenGL ES 2.0 renderer %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga afe14829b8 Fixed bug 2556 - add compilation flag -Wshadow %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6a632eb23c Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 52ec151fb0 Fixed bug 2553 - Add support to all XInput devices %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga cbafb158b0 Fixed bug 2467 - bad memcpy in SDL_OpenAudio/open_audio_device/prepare_audiospec chain %!s(int64=11) %!d(string=hai) anos