Historia zmian

Autor SHA1 Wiadomość Data
  Ryan C. Gordon d287feaddf render: Remove non-pointer args' const qualifiers on SDL_RenderTextureRotated. 1 rok temu
  SDL Wiki Bot e3757f072b Sync SDL3 wiki -> header 1 rok temu
  Ryan C. Gordon 8b4f5f09c1 dynapi: It's a Python script now, not a perl script. 1 rok temu
  Ryan C. Gordon 35b002be82 audio: Clarified SDL_GetAudioStreamQueued docs. 1 rok temu
  Sam Lantinga 47450425fd Allow iterating just the keys or values in a hashtable 1 rok temu
  Sam Lantinga d5fe6dd627 Don't use const for non-pointer API parameters 1 rok temu
  Ryan C. Gordon d2b2a752ce SDL_migration.cocci: A few fixes. 1 rok temu
  Sam Lantinga 91b074beb7 Removed SDL_IPHONE_MAX_GFORCE 1 rok temu
  SDL Wiki Bot 34033d5838 Sync SDL3 wiki -> header 1 rok temu
  Sam Lantinga eced9f58a9 Added a userdata parameter for EGL attribute callbacks 1 rok temu
  SDL Wiki Bot 798c9574d0 Sync SDL3 wiki -> header 1 rok temu
  Sam Lantinga 89e68aa801 Added missing return value documentation for bsearch() 1 rok temu
  Sam Lantinga 4fa92d233d Include stdbool.h when using Visual Studio 2017+ 1 rok temu
  Frank Praznik 522321b7c9 test: Fix testcustomcursor on high-DPI displays 1 rok temu
  Sam Lantinga 3b3c4a79b6 Don't close file descriptors already handled by AddFileDescriptorCloseActions() 1 rok temu
  Anthony 5f5379dc99 Add `SDL_IsTV()` (#11004) 1 rok temu
  SDL Wiki Bot 6bcf2f919a Sync SDL3 wiki -> header 1 rok temu
  Ryan C. Gordon 0b5e01a305 loadso: library handles are now `SDL_SharedObject*` instead of `void*`. 1 rok temu
  SDL Wiki Bot f351395c46 Sync SDL3 wiki -> header 1 rok temu
  Sam Lantinga 3234a3b902 Simplified internal SDL_Surface structure 1 rok temu
  Sam Lantinga 1f3a0d12e6 Made texture size and format public in the API 1 rok temu
  Ryan C. Gordon 5136b30652 render: SDL_ConvertEventToRenderCoordinates() now handles pen events. 1 rok temu
  Ryan C. Gordon b4fcd1f345 pen: Corrected some documentation. 1 rok temu
  Sam Lantinga e3dbd74fe7 Improved documentation for SDL_Surface fields 1 rok temu
  Ozkan Sezer 13c5d1092f hidapi: update hid_write() for windows from mainstream. 1 rok temu
  cosmonaut 3eab599977 just force the barrier on UpdateTexture actually 1 rok temu
  cosmonaut e17741a6cb Render GPU: Only cycle on update if entire texture is replaced 1 rok temu
  Sam Lantinga 45ad763de5 Disable backface culling and use a constant rectangle winding order. 1 rok temu
  cosmonaut fa14b53273 GPU Vulkan: Clear up some swapchain edge cases 1 rok temu
  SDL Wiki Bot c16d7c87d6 Sync SDL3 wiki -> header 1 rok temu