Ryan C. Gordon
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5dcf6bcc32
Updated dynamic API table.
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10 jaren geleden |
Ryan C. Gordon
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d4aedf9951
Added SDL_SetWindowModalFor().
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11 jaren geleden |
Ryan C. Gordon
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e497e46515
Added SDL_SetWindowInputFocus().
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10 jaren geleden |
Ryan C. Gordon
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3bdaf4c611
Added SDL_SetWindowOpacity() and SDL_GetWindowOpacity().
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10 jaren geleden |
Ryan C. Gordon
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5696e88e6b
Added SDL_GetWindowBordersSize().
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10 jaren geleden |
Ryan C. Gordon
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c3114975db
Added SDL_GetDisplayUsableBounds().
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10 jaren geleden |
Sam Lantinga
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42065e785d
Updated copyright to 2016
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10 jaren geleden |
Ryan C. Gordon
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e6ad29aec8
Added SDL_JoystickFromInstanceID() and SDL_GameControllerFromInstanceID().
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10 jaren geleden |
Sam Lantinga
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e015140af3
SDL - add dynapi entry points for SDL_JoystickCurrentPowerLevel
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10 jaren geleden |
Alfred Reynolds
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b0e145b3e1
Move GetDisplayDPI to the end of the file.
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10 jaren geleden |
Alfred Reynolds
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61c7415071
Add SDL_GetDisplayDPI routine and implement for Windows.
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10 jaren geleden |
Ryan C. Gordon
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b24586309c
Fixed dynapi for new SDL_WarpMouseGlobal() function signature.
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10 jaren geleden |
Ryan C. Gordon
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e346f14277
SDL_WarpMouseGlobal() should return non-void.
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10 jaren geleden |
Philipp Wiesemann
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72590685c0
Backed out changeset 4ad56dbf4a6f
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10 jaren geleden |
Alex Szpakowski
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c4035654a9
Added framebuffer and colorbuffer members to the uikit portion of the SDL_SysWMinfo struct, removed SDL_iOSGetViewRenderbuffer and SDL_iOSGetViewFramebuffer.
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11 jaren geleden |
Alex Szpakowski
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fcd0f06a88
Renamed SDL_iPhoneGetViewFramebuffer/Renderbuffer to SDL_iOSGetViewFramebuffer/Renderbuffer. Added #defines for SDL_iOSSetAnimationCallback and SDL_iOSSetEventPump, which point to SDL_iPhoneSetAnimationCallback and SDL_iPhoneSetEventPump.
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11 jaren geleden |
Alex Szpakowski
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1152a75954
Generated dynapi prototypes for the new iPhone functions.
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11 jaren geleden |
Ryan C. Gordon
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a0e878aafb
Minor input grab clarifications.
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11 jaren geleden |
Sam Lantinga
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1ea8697894
Removed SDL_round() because the license wasn't compatible with zlib
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11 jaren geleden |
Sam Lantinga
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4e7db78ed9
Added SDL_round(), contributed by Benoit Pierre - thanks!
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11 jaren geleden |
Ryan C. Gordon
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f30e120aa9
Added audio device buffer queueing API.
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11 jaren geleden |
Sam Lantinga
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eb1c6044b2
Fixed bug in AVX detection and added AVX2 detection
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11 jaren geleden |
Ryan C. Gordon
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b29740b88f
Merged Ryan's SDL-gui-backend branch.
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11 jaren geleden |
Ryan C. Gordon
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8436956711
Changed SDL_GetAbsoluteMouseState() to SDL_GetGlobalMouseState().
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11 jaren geleden |
Sam Lantinga
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6101e4b20e
Added SDL_sqrtf(), SDL_tan(), SDL_tanf()
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12 jaren geleden |
Ryan C. Gordon
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b861efde14
Implemented SDL_GetAbsoluteMouseState().
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12 jaren geleden |
Sam Lantinga
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da6d9a9f2a
Added annotations to help code analysis tools
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12 jaren geleden |
Sam Lantinga
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45ed5ee494
Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
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12 jaren geleden |
Ryan C. Gordon
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98c03f391d
Changed drag area API to a hit-testing API.
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12 jaren geleden |
Ryan C. Gordon
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3cbc83ef11
First shot at SDL_SetWindowDragAreas().
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12 jaren geleden |