Sylvain
|
5dba04b29b
Remove SDL_{Set,Get}SurfaceScale().
|
2 years ago |
Sylvain
|
84a0d5f623
Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled()
|
2 years ago |
Sam Lantinga
|
cdfc9634e1
Removed patch note for change already in SDL 2.x
|
2 years ago |
Sam Lantinga
|
3a654b4b1c
Added the hint SDL_HINT_JOYSTICK_WGI to control whether to use Windows.Gaming.Input for controllers
|
2 years ago |
Sylvain
|
dfd80f3d76
Android: control activity re-creation
|
2 years ago |
Sam Lantinga
|
4dd26698fc
Added SDL_GetWindowParent() to get the parent of popup windows
|
3 years ago |
Sam Lantinga
|
8994878767
Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes
|
3 years ago |
Sylvain
|
052b14eb65
Add SDL_ConvertAudioSamples() helper function
|
3 years ago |
Sam Lantinga
|
dc280c17a0
Moved SDL_intrin.h back into the public headers for application use
|
3 years ago |
Sam Lantinga
|
2aa9569b3e
Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free()
|
3 years ago |
Sylvain
|
93e2903ac5
Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
|
3 years ago |
Sylvain Becker
|
851b0e16be
Add SDL_GetRenderVSync (see #6495) (#6965)
|
3 years ago |
Sam Lantinga
|
324c0b76a0
Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
|
3 years ago |
Sam Lantinga
|
7f23d71b6a
Added SDL_modf() and SDL_modff()
|
3 years ago |
Sam Lantinga
|
16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
|
3 years ago |
Sam Lantinga
|
15b464747f
WhatsNew.txt should be new features in SDL 3.0
|
3 years ago |
Sam Lantinga
|
5baed331f1
Don't add symbol renaming to WhatsNew.txt
|
3 years ago |
Sam Lantinga
|
659abc721a
SDL API renaming: SDL_gamecontroller.h
|
3 years ago |
Sam Lantinga
|
c6969df4d7
SDL API renaming: SDL_video.h
|
3 years ago |
Sam Lantinga
|
cc0296c934
SDL API renaming: SDL_surface.h
|
3 years ago |
Sam Lantinga
|
2db699f48e
SDL API renaming: SDL_sensor.h
|
3 years ago |
Sam Lantinga
|
0d54115235
SDL API renaming: SDL_render.h
|
3 years ago |
Sam Lantinga
|
083e436a1a
SDL API renaming: SDL_pixels.h
|
3 years ago |
Sam Lantinga
|
fc478c1bc0
SDL API renaming: SDL_joystick.h
|
3 years ago |
Sylvain Becker
|
aa0053141b
Remove SDL_VideoInit / Quit. Prefer SDL_SubSytemInit / Quit (#6913)
|
3 years ago |
Sam Lantinga
|
713ba2e31a
SDL API renaming: SDL_audio.h
|
3 years ago |
Sam Lantinga
|
9625fb2832
Documentation cleanup
|
3 years ago |
Sylvain Becker
|
47170d288e
Don't export SDL_AudioInit/Quit, use SDL_InitSubsystem instead (#6912)
|
3 years ago |
Sylvain
|
3fb0c8b54a
Remove/Rename SDL_FreeWAV() to SDL_free()
|
3 years ago |
Frank Praznik
|
abdfa809db
Prepend key modifier enum values with 'SDL_'
|
3 years ago |