Историја ревизија

Аутор SHA1 Порука Датум
  Sam Lantinga 39e24e52c8 Fixed example of creating a window with properties пре 2 година
  Sam Lantinga dc450ba908 Added an example of creating a window with position пре 2 година
  Sam Lantinga ce4fe32ce3 Added documentation for getting the X11 display from an SDL window пре 2 година
  Sam Lantinga 327d31a5d9 Added documentation for getting the NSWindow from an SDL window пре 2 година
  Sam Lantinga 3976bbef2a Added documentation for getting the X11 window from an SDL window пре 2 година
  Sylvain ffd82fb7c4 Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear(). пре 2 година
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). пре 2 година
  Sam Lantinga 4bb5e1f0f9 Added migration notes for migrating Steam Input support from SDL2 to SDL3 пре 2 година
  Frank Praznik 4fd778119b video: Implement asynchronous windowing пре 2 година
  Sam Lantinga ecd56bb8f0 Removed SDL_GetErrorMsg(), trivially implemented in application code пре 2 година
  Ryan C. Gordon 1072b6e86e docs: fixed typo пре 2 година
  Ryan C. Gordon daa38dc793 touch: Replace GetNumTouchDevices/GetTouchDevice with a single function. пре 2 година
  Ryan C. Gordon dd47da8a5c gamepad: Replace GetNumMappings/GetMappingByIndex with a single function. пре 2 година
  Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. пре 2 година
  Ryan C. Gordon f32575dfab docs: Convert everything to Unix-style endlines. пре 2 година
  Ryan C. Gordon 6ba90f7775 render: Batching is always enabled now! пре 2 година
  Sam Lantinga 81fc7ded78 Removed the window shape API for SDL 3.0 пре 2 година
  Sam Lantinga 5c8c3931f2 Removed outdated information about SDL_GetWindowWMInfo() пре 2 година
  Sam Lantinga e0d0d140b2 Fixed SDL_GetWindowWMInfo() code example пре 2 година
  Sam Lantinga e0c45c6c98 Renamed SDL_WINDOW_FOREIGN to SDL_WINDOW_EXTERNAL пре 2 година
  Sam Lantinga 229b7b9d50 SDL_CreateWindowWithPosition() and SDL_CreateWindowFrom() have been replaced with SDL_CreateWindowWithProperties() пре 2 година
  Sam Lantinga 1c4723ac66 SDL_CreateWindowFrom() now takes a set of properties that describe the native window and options. пре 2 година
  Sam Lantinga 2991b9f6ac SDL now represents gamepad buttons as positional elements with a separate label пре 2 година
  Sam Lantinga fd4a2cce9e SDL_syswm.h has been removed and replaced with window properties пре 2 година
  Sam Lantinga a1941fad6c Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties. пре 2 година
  Ryan C. Gordon 2f92807087 vulkan: SDL_Vulkan_CreateSurface now accepts an app-provided allocator. пре 2 година
  Sam Lantinga 20cd789bab Improved migration documentation for the event memory change. пре 2 година
  Sam Lantinga 70c149c88f Automatically clean up memory associated with events пре 2 година
  Sam Lantinga 75ea3a8d32 Dynamically allocate long text for SDL_EVENT_TEXT_INPUT events пре 2 година
  Sam Lantinga 274da8561c Updated the migration guide to note that you can check the return value of SDL_AddEventWatch() пре 2 година