История коммитов

Автор SHA1 Сообщение Дата
  Ryan C. Gordon d72c61d8c7 Haptic: Add some missing haptic types to test, and fix wrong array-sizes. 11 лет назад
  Ryan C. Gordon e2bbc17d11 Haptic: Fix clamping bugs on Windows, by using the Darwin haptics code. 11 лет назад
  Ryan C. Gordon 57db27909b Haptic: Fix the saturation and deadband parameters' available range. 11 лет назад
  Ryan C. Gordon a2622ce6e0 Haptic: Explicitly avoid floating point arithmetic if it's not needed. 11 лет назад
  Ryan C. Gordon 1db581b4ca Haptic: DInput's POLAR direction actually matches Linux's direction. 11 лет назад
  Ryan C. Gordon 3e27013b98 Haptic: Don't interpret a direction of polar 35999 as "unsupported type". 11 лет назад
  Philipp Wiesemann 6d9dbf5e1e Fixed markdown formatting in READMEs. 11 лет назад
  Philipp Wiesemann c5aa0d8081 Updated README. 11 лет назад
  Philipp Wiesemann e0eb6714cc Fixed enumeration in README. 11 лет назад
  Sam Lantinga c6a2382c66 Take advantage of GL_ARB_texture_non_power_of_two when it's available 11 лет назад
  Philipp Wiesemann 2c1faa40eb Fixed warnings about unused local variables. 11 лет назад
  Philipp Wiesemann 197a7cae5f Fixed warning about implicit boxing to Java Object. 11 лет назад
  Philipp Wiesemann cfaa99bb56 Fixed doxygen warnings and markdown formatting. 11 лет назад
  Sam Lantinga 05d8780022 Implemented SDL_GetPrefPath() on Android - it returns the path used by SDL_AndroidGetInternalStoragePath() 11 лет назад
  Sam Lantinga 4fe43f408b Added an entry for the new Steam controller XInput emulation mode 11 лет назад
  Philipp Wiesemann a9d4a6b81a Fixed typo in source comment. 11 лет назад
  Philipp Wiesemann a02521492f Added javadoc comment for consistency. 11 лет назад
  Philipp Wiesemann 53cf64b09d Fixed doxygen warning and markdown formatting. 11 лет назад
  Philipp Wiesemann b33d2b7371 Updated README name in header. 11 лет назад
  Philipp Wiesemann 09dc9f8b20 Removed 42 from README. 11 лет назад
  David Ludwig ff5caa1721 WinRT build fix for ARM platforms 11 лет назад
  Sam Lantinga 6fef39d6b8 Added NV12 and NV21 texture support for OpenGL and OpenGL ES 2.0 renderers 11 лет назад
  Sam Lantinga 6299daecba The OpenGL context returned by the UIKit backend is now an actual OpenGL context instead of the OpenGL view we created. 11 лет назад
  Sam Lantinga 2eb7563e35 Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested. 11 лет назад
  Alfred Reynolds 87b8c8d108 SDL - when raising the window under OSX also force the app to activate. This fixes a fullscreen window on a separate space not coming front when raisewindow is called. 11 лет назад
  Alfred Reynolds 7552947654 SDL - fix re-entrancy into SDL_UpdateFullscreenMode under OSX. During HideWindow we get a RESTORED event which then turns fullscreen back on causing a hang in Cocoa_SetWindowFullscreenSpace waiting for the fullscreen transition to finish. 11 лет назад
  Ryan C. Gordon 5b780063e1 Make SDL_SysWMinfo usable on Mac/iOS with ARC enabled (thanks, Alex!). 11 лет назад
  Ryan C. Gordon c0f9a57f71 Fixed comment typo. 11 лет назад
  Ryan C. Gordon c5b21ea6c1 SDL_GetQueuedAudioSize() shouldn't grab lock when not set up for queueing. 11 лет назад
  Ryan C. Gordon e5d49c2033 Added a GetPendingBytes method to the audio backend. 11 лет назад