Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro %!s(int64=9) %!d(string=hai) anos
  Alex Szpakowski f31c7086d8 Enable SDL_LoadObject on iOS 8+ and tvOS. %!s(int64=9) %!d(string=hai) anos
  Sam Lantinga 42065e785d Updated copyright to 2016 %!s(int64=10) %!d(string=hai) anos
  Alex Szpakowski 2bf6f1bcb7 Added initial support for MFi game controllers on iOS. %!s(int64=10) %!d(string=hai) anos
  Philipp Wiesemann 72590685c0 Backed out changeset 4ad56dbf4a6f %!s(int64=10) %!d(string=hai) anos
  Alex Szpakowski 01bfc2158a Several improvements to the iOS backend: %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 2eb7563e35 Haptics aren't available on iOS, but use the dummy implementation instead of failing init if it's requested. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6a632eb23c Fixed bug 2603 - iOS: update joystick accelerometer code to use CoreMotion instead of the deprecated UIAccelerometer %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga d7924c73d6 Fixed bug 2563 - Remove obsolete code for supporting iOS < 5 %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6101e4b20e Added SDL_sqrtf(), SDL_tan(), SDL_tanf() %!s(int64=11) %!d(string=hai) anos
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support %!s(int64=12) %!d(string=hai) anos