Sam Lantinga
|
9fdb06450d
Added support for the Joy-Con Charging Grip when SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS is enabled
|
4 年之前 |
Sam Lantinga
|
2dfc92ca1e
Added default mapping for WGI game controllers
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4 年之前 |
Sam Lantinga
|
993a56766d
Only use the default Xbox mapping on Linux
|
4 年之前 |
Sam Lantinga
|
a186a503e7
Added SDL_GameControllerGetSensorDataRate() to get the sensor update rate for a controller.
|
4 年之前 |
Sam Lantinga
|
09d1cea733
Use the new controller type for the Luna and Stadia controllers
|
4 年之前 |
Sam Lantinga
|
808c3ae612
Allow mapping Android controllers that just have a D-PAD and face buttons
|
4 年之前 |
Sam Lantinga
|
d135c0762f
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
|
4 年之前 |
Sam Lantinga
|
430bbcb87f
Added HIDAPI support for the Amazon Luna Controller connected over USB in DirectInput mode
|
4 年之前 |
Sam Lantinga
|
863f566941
Fixed reading thumbstick axes and mic button on the Amazon Luna Controller firmware version 305164320
|
4 年之前 |
Dimitriy Ryazantcev
|
39302c9214
Add Steam Virtual Gamepad and Xbox 360 Wired Controller defines instead of magic values
|
4 年之前 |
Sam Lantinga
|
afd100f02b
Added support for the PowerA Fusion Pro 2 and the PDP Xbox Series X Afterglow and Blue controllers
|
4 年之前 |
JibbSmart
|
ee52624f95
Switch Joy-Con SL and SR buttons are now mapped to matching paddle positions so that all buttons can be accessed when using SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS
|
5 年之前 |
Sam Lantinga
|
1a17ab30e1
Added mappings for popular controllers on Chromebooks
|
5 年之前 |
Sam Lantinga
|
85235985fb
Fixed detecting the paddles on the Xbox Elite Series 1 controller
|
5 年之前 |
Sam Lantinga
|
1981d23f4b
Fixed bug 5466 - Add haptic support for Stadia Controller
|
5 年之前 |
Sam Lantinga
|
f68b36df75
Added support for the EVORETRO GameCube Adapter in PC mode
|
5 年之前 |
Sam Lantinga
|
178ae70a29
Don't add paddle mappings for the Xbox One Elite Series 1 controller, since they can't be unmapped and read directly on that controller.
|
5 年之前 |
Sam Lantinga
|
2ea393bd83
Fixed the screenshot button mapping on third party Bluetooth Nintendo Switch Pro controllers
|
5 年之前 |
Sam Lantinga
|
b3848c5120
Fixed bug 5445 - Incorrect Switch Pro Controller face buttons when SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS disabled
|
5 年之前 |
Sam Lantinga
|
9130f7c377
Updated copyright for 2021
|
5 年之前 |
Sam Lantinga
|
4ec776c334
Don't switch the PS5 controller out of DirectInput mode by default
|
5 年之前 |
Sam Lantinga
|
cb36189692
Fixed bug 5235 - All internal sources should include SDL_assert.h
|
5 年之前 |
Cameron Gutman
|
9d40a0f317
Fix joystick device add events containing invalid device indexes
|
5 年之前 |
Sam Lantinga
|
4fbefbe20d
Sort the raw input axes by usage, so X comes before Y, etc.
|
5 年之前 |
Sam Lantinga
|
5b3616c325
Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices
|
5 年之前 |
Sam Lantinga
|
6cb7f9e39a
Respect SDL_HINT_GAMECONTROLLER_USE_BUTTON_LABELS for Nintendo Switch Pro controllers using the HIDAPI driver
|
5 年之前 |
Sam Lantinga
|
fcb21aa883
Added API for sensors on game controllers
|
5 年之前 |
Sam Lantinga
|
d140d88744
Added SDL_JoystickGetSerial() and SDL_GameControllerGetSerial()
|
5 年之前 |
Sam Lantinga
|
9f51fad361
Added support for the touchpad on PS4 and PS5 controllers
|
5 年之前 |
Sam Lantinga
|
1e2caac58b
Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
|
5 年之前 |