Commit History

Author SHA1 Message Date
  Sam Lantinga f66fe7e221 Replaced SDL_GetJoystickCaps() with joystick properties 2 years ago
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2 years ago
  Sam Lantinga cd231a65f6 Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers 2 years ago
  Sam Lantinga 052b958bf2 Made SDL_HapticEffect const in the API 2 years ago
  Sam Lantinga 308906ba25 Added SDL_FlipSurface() to flip a surface vertically or horizontally 2 years ago
  Sam Lantinga cda2bffeee Re-add SDL_HAPTIC_SQUARE for SDL 3.0 2 years ago
  Sam Lantinga fc0c774976 Renamed SDL_ThreadID() to SDL_GetCurrentThreadID() 2 years ago
  Sam Lantinga f8dfee01bb Made SDL_ReadSurfacePixel a public function 2 years ago
  Sam Lantinga a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions 2 years ago
  Sam Lantinga f224af5ac5 Updated Haptic API for SDL 3.0 conventions 2 years ago
  Ryan C. Gordon 82f2c4d581 render: Renamed SDL_GetTextureRenderer to SDL_GetRendererFromTexture. 2 years ago
  Ryan C. Gordon 9bc7cfc755 render: Added SDL_GetTextureRenderer(). 2 years ago
  Sam Lantinga 7eae08cfc4 Removed SDL_GL_BindTexture() and SDL_GL_UnbindTexture() 2 years ago
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2 years ago
  Sylvain ffd82fb7c4 Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear(). 2 years ago
  Sylvain 5dba04b29b Remove SDL_{Set,Get}SurfaceScale(). 2 years ago
  Sam Lantinga c981a597dc Added Steam Input API support for game controllers 2 years ago
  Sylvain 84a0d5f623 Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled() 2 years ago
  Frank Praznik 4fd778119b video: Implement asynchronous windowing 2 years ago
  Sam Lantinga aab7432f5f Fixed analyze warnings for SDL_dynapi_procs.h 2 years ago
  Sam Lantinga ac0751a652 Added SDL_strnstr() 2 years ago
  Sam Lantinga ecd56bb8f0 Removed SDL_GetErrorMsg(), trivially implemented in application code 2 years ago
  Ryan C. Gordon daa38dc793 touch: Replace GetNumTouchDevices/GetTouchDevice with a single function. 2 years ago
  Ryan C. Gordon dd47da8a5c gamepad: Replace GetNumMappings/GetMappingByIndex with a single function. 2 years ago
  Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2 years ago
  Sam Lantinga 81fc7ded78 Removed the window shape API for SDL 3.0 2 years ago
  Sam Lantinga 1c64366b80 Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties() 2 years ago
  Sam Lantinga 229b7b9d50 SDL_CreateWindowWithPosition() and SDL_CreateWindowFrom() have been replaced with SDL_CreateWindowWithProperties() 2 years ago
  Sam Lantinga 1c4723ac66 SDL_CreateWindowFrom() now takes a set of properties that describe the native window and options. 2 years ago
  Sam Lantinga bd269b0f41 Added SDL_SetBooleanProperty() and SDL_GetBooleanProperty() 2 years ago