Sam Lantinga
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f66fe7e221
Replaced SDL_GetJoystickCaps() with joystick properties
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2 years ago |
Anonymous Maarten
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31d133db40
Define SDL_PLATFORM_* macros instead of underscored ones (#8875)
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2 years ago |
Sam Lantinga
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cd231a65f6
Added SDL_GetJoystickCaps() and SDL_GetGamepadCaps() to get the capabilities of controllers
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2 years ago |
Sam Lantinga
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052b958bf2
Made SDL_HapticEffect const in the API
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2 years ago |
Sam Lantinga
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308906ba25
Added SDL_FlipSurface() to flip a surface vertically or horizontally
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2 years ago |
Sam Lantinga
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cda2bffeee
Re-add SDL_HAPTIC_SQUARE for SDL 3.0
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2 years ago |
Sam Lantinga
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fc0c774976
Renamed SDL_ThreadID() to SDL_GetCurrentThreadID()
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2 years ago |
Sam Lantinga
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f8dfee01bb
Made SDL_ReadSurfacePixel a public function
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2 years ago |
Sam Lantinga
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a2665f54c8
Updated the atomic API for SDL 3.0 naming conventions
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2 years ago |
Sam Lantinga
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f224af5ac5
Updated Haptic API for SDL 3.0 conventions
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2 years ago |
Ryan C. Gordon
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82f2c4d581
render: Renamed SDL_GetTextureRenderer to SDL_GetRendererFromTexture.
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2 years ago |
Ryan C. Gordon
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9bc7cfc755
render: Added SDL_GetTextureRenderer().
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2 years ago |
Sam Lantinga
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7eae08cfc4
Removed SDL_GL_BindTexture() and SDL_GL_UnbindTexture()
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2 years ago |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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2 years ago |
Sylvain
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ffd82fb7c4
Add scaleMode to SDL_SoftStretch(), remove SDL_SoftStretchLinear().
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2 years ago |
Sylvain
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5dba04b29b
Remove SDL_{Set,Get}SurfaceScale().
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2 years ago |
Sam Lantinga
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c981a597dc
Added Steam Input API support for game controllers
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2 years ago |
Sylvain
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84a0d5f623
Added SDL_SetSurfaceScaleMode() and SDL_GetSurfaceScaleMode() to control scale mode using SDL_BlitSurfaceScaled()
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2 years ago |
Frank Praznik
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4fd778119b
video: Implement asynchronous windowing
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2 years ago |
Sam Lantinga
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aab7432f5f
Fixed analyze warnings for SDL_dynapi_procs.h
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2 years ago |
Sam Lantinga
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ac0751a652
Added SDL_strnstr()
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2 years ago |
Sam Lantinga
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ecd56bb8f0
Removed SDL_GetErrorMsg(), trivially implemented in application code
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2 years ago |
Ryan C. Gordon
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daa38dc793
touch: Replace GetNumTouchDevices/GetTouchDevice with a single function.
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2 years ago |
Ryan C. Gordon
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dd47da8a5c
gamepad: Replace GetNumMappings/GetMappingByIndex with a single function.
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2 years ago |
Ryan C. Gordon
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dfee3f9e92
render: Replaced SDL_RenderFlush with SDL_FlushRenderer.
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2 years ago |
Sam Lantinga
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81fc7ded78
Removed the window shape API for SDL 3.0
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2 years ago |
Sam Lantinga
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1c64366b80
Added SDL_CreateRendererWithProperties() and SDL_CreateTextureWithProperties()
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2 years ago |
Sam Lantinga
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229b7b9d50
SDL_CreateWindowWithPosition() and SDL_CreateWindowFrom() have been replaced with SDL_CreateWindowWithProperties()
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2 years ago |
Sam Lantinga
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1c4723ac66
SDL_CreateWindowFrom() now takes a set of properties that describe the native window and options.
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2 years ago |
Sam Lantinga
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bd269b0f41
Added SDL_SetBooleanProperty() and SDL_GetBooleanProperty()
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2 years ago |