Commit History

Author SHA1 Message Date
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency 3 years ago
  Sylvain Becker cb6b8b0132 Simplify flags testing (#7220) 3 years ago
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target 3 years ago
  Anonymous Maarten 758c0dd6d8 Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP) 3 years ago
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity 3 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 years ago
  Sam Lantinga 71f3bf90ed Improved handling of binding buttons and axes 3 years ago
  Sam Lantinga 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions 3 years ago
  Sam Lantinga 324c0b76a0 Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors() 3 years ago
  Sam Lantinga 16092f58bb Updated gamepad, joystick, sensor APIs, removing device indices 3 years ago
  Sam Lantinga 659abc721a SDL API renaming: SDL_gamecontroller.h 3 years ago