Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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3 years ago |
Sylvain Becker
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cb6b8b0132
Simplify flags testing (#7220)
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3 years ago |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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3 years ago |
Anonymous Maarten
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758c0dd6d8
Rename mouse BUTTON(DOWN|UP) event to BUTTON_(DOWN|UP)
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3 years ago |
Sam Lantinga
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7b50bae524
Renamed SDL events for clarity
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3 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 years ago |
Sam Lantinga
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9c1a9ecb4b
Removed non-float versions of SDL render API drawing functions
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3 years ago |
Sam Lantinga
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cefbeb582f
Mouse coordinates are floating point
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3 years ago |
Sam Lantinga
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ea0c2f55be
SDL API renaming: *Is* functions
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3 years ago |
Sam Lantinga
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16092f58bb
Updated gamepad, joystick, sensor APIs, removing device indices
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3 years ago |
Sam Lantinga
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ab2d007982
More gamepad renaming
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3 years ago |
Sam Lantinga
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58aecf0a54
SDL API renaming: SDL_rect.h
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3 years ago |
Sam Lantinga
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659abc721a
SDL API renaming: SDL_gamecontroller.h
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3 years ago |