Commit History

Author SHA1 Message Date
  Sam Lantinga ddbdd73258 Updated source to match SDL function prototype style 2 years ago
  Anonymous Maarten 3472dc11d6 Fix uses of undefined macro identifiers (-Wundef) 3 years ago
  Sam Lantinga bd2e2ee7aa SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates 3 years ago
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency 3 years ago
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target 3 years ago
  Sam Lantinga bf4095359c Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED 3 years ago
  Sam Lantinga 7b50bae524 Renamed SDL events for clarity 3 years ago
  Eric Wasylishen 67c91353e0 Handle DPI scaling in SDL_GetWindowSurface 3 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 years ago
  Sam Lantinga 36d4395c97 SDL API renaming: internal functions 3 years ago
  Sam Lantinga 58aecf0a54 SDL API renaming: SDL_rect.h 3 years ago
  Sam Lantinga cc0296c934 SDL API renaming: SDL_surface.h 3 years ago
  Sam Lantinga 083e436a1a SDL API renaming: SDL_pixels.h 3 years ago
  Sam Lantinga 63724c113b Removed the vi format comments from the source 3 years ago
  Sam Lantinga 909b513c33 Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types 3 years ago
  Pierre Wendling 3c501b963d Clang-Tidy fixes (#6725) 3 years ago
  Sylvain Becker 932f61348d Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711) 3 years ago
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) 3 years ago
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) 3 years ago
  Sylvain Becker fc4fc5295f Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) 3 years ago
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) 3 years ago
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 3 years ago
  Cameron Cawley 4ee4e49e49 Select the best pixel formats for use in the software renderer 3 years ago
  ulatekh ec58a817ef Fixes made in response to running a static code analyzer under MS Windows. 3 years ago
  Sam Lantinga d744aafb05 Added support for simulated vsync in the renderer 3 years ago
  Sam Lantinga adc6875870 Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!) 3 years ago
  Sylvain ceb09ee740 Fixed #5143 - software Render Jitter in rotation 4 years ago
  Sylvain 18b76fcc5d Fixed bug #3070 - SDL_RenderCopyEx rotation and global scaling around the wrong way (software renderer) 4 years ago
  Sylvain e366ad1288 Fixed bug #2308: SDL_RenderCopyEx rotation center precision (software renderer) 4 years ago
  Sylvain f7d3abddba Fixed bug #964 - SDL_RenderCopy stretch loses proportion on viewport. 4 years ago