Sam Lantinga
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ddbdd73258
Updated source to match SDL function prototype style
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2 years ago |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
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3 years ago |
Sam Lantinga
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bd2e2ee7aa
SDL_RenderTexture() and SDL_RenderTextureRotated() take floating point source coordinates
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3 years ago |
Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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3 years ago |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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3 years ago |
Sam Lantinga
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bf4095359c
Removed duplicated window size events, and added SDL_EVENT_WINDOW_PIXEL_SIZE_CHANGED
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3 years ago |
Sam Lantinga
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7b50bae524
Renamed SDL events for clarity
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3 years ago |
Eric Wasylishen
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67c91353e0
Handle DPI scaling in SDL_GetWindowSurface
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3 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 years ago |
Sam Lantinga
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36d4395c97
SDL API renaming: internal functions
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3 years ago |
Sam Lantinga
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58aecf0a54
SDL API renaming: SDL_rect.h
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3 years ago |
Sam Lantinga
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cc0296c934
SDL API renaming: SDL_surface.h
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3 years ago |
Sam Lantinga
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083e436a1a
SDL API renaming: SDL_pixels.h
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3 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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3 years ago |
Sam Lantinga
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909b513c33
Made SDL_WINDOWEVENT_* and SDL_DISPLAYEVENT_* first class event types
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3 years ago |
Pierre Wendling
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3c501b963d
Clang-Tidy fixes (#6725)
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3 years ago |
Sylvain Becker
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932f61348d
Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711)
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3 years ago |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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3 years ago |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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3 years ago |
Sylvain Becker
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fc4fc5295f
Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685)
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3 years ago |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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3 years ago |
Sam Lantinga
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0a48abc860
Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>`
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3 years ago |
Cameron Cawley
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4ee4e49e49
Select the best pixel formats for use in the software renderer
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3 years ago |
ulatekh
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ec58a817ef
Fixes made in response to running a static code analyzer under MS Windows.
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3 years ago |
Sam Lantinga
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d744aafb05
Added support for simulated vsync in the renderer
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3 years ago |
Sam Lantinga
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adc6875870
Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
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3 years ago |
Sylvain
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ceb09ee740
Fixed #5143 - software Render Jitter in rotation
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4 years ago |
Sylvain
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18b76fcc5d
Fixed bug #3070 - SDL_RenderCopyEx rotation and global scaling around the wrong way (software renderer)
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4 years ago |
Sylvain
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e366ad1288
Fixed bug #2308: SDL_RenderCopyEx rotation center precision (software renderer)
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4 years ago |
Sylvain
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f7d3abddba
Fixed bug #964 - SDL_RenderCopy stretch loses proportion on viewport.
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4 years ago |