Historique des commits

Auteur SHA1 Message Date
  Philipp Wiesemann e11969a72f Fixed two typos in test source. il y a 11 ans
  David Ludwig b561f20316 WinRT: removed '-' from build script file names il y a 11 ans
  David Ludwig f055ea70f8 WinRT: added scripts to build Release copies of SDL for all WinRT variants il y a 11 ans
  David Ludwig 167b3bb4cd WinRT: updated docs to include details of recently-expanded GLES2 support il y a 11 ans
  David Ludwig 577ef5e0b6 WinRT: fixed crash when trying, and failing, to load the opengles2 renderer il y a 11 ans
  David Ludwig bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone il y a 11 ans
  David Ludwig 18ecc34dfd WinRT: updated an OpenGL-related code-comment il y a 11 ans
  David Ludwig 0bcc254e4f WinRT: expanded OpenGL ES 2 support to enable recent updates to ANGLE/WinRT il y a 11 ans
  David Ludwig 1c85ba23df WinRT: moved documentation + setup related TODO items out of README-winrt.md il y a 11 ans
  David Ludwig 796f7bbf0c WinRT: made README-winrt.md slightly easier to read in an 80-column text editor il y a 11 ans
  David Ludwig 438a55a49c WinRT: added details of the port's status, to README-winrt.md il y a 11 ans
  Ryan C. Gordon 43ad9670e6 Patched to compile on pre-C99 compilers. il y a 11 ans
  Dmitry Rekman 3a916c6d7b X11: Fixed SDL_GetGlobalMouseState() to work better with multimonitor configs. il y a 11 ans
  Philipp Wiesemann 37720dd5f2 Fixed gamecontroller database sorting script not sorting the whole database. il y a 11 ans
  Philipp Wiesemann 0c60f023f5 Removed unnecessary NULL check. il y a 11 ans
  Philipp Wiesemann 2bdc5c9d7a Updated gamecontroller database sorting script to work with Python 3. il y a 11 ans
  Philipp Wiesemann 032b14e7b6 Fixed SDL_AddHintCallback() crashing if no more memory available. il y a 11 ans
  Philipp Wiesemann 2a46a9df21 Fixed bug 2647 - Memory leak in SDL_AddHintCallback function - SDL_hints.c il y a 11 ans
  David Ludwig f2bd99da68 WinRT: detailed steps, via the WinRT README, to fix a common build error il y a 11 ans
  Philipp Wiesemann 3d2ca92e6a Fixed two typos in header file comment. il y a 11 ans
  Philipp Wiesemann 7268eabb9b Added handling of NULL as input for SDL_GameControllerAddMapping(). il y a 11 ans
  Philipp Wiesemann 33a2b58ca4 Fixed SDL_GameControllerMappingForGUID() crashing if no more memory available. il y a 11 ans
  Philipp Wiesemann 30d6cec1bb Added handling of NULL as input for SDL_GameControllerMapping(). il y a 11 ans
  Philipp Wiesemann 90387dafb4 Removed two wrong documentation comments from gamecontroller source. il y a 11 ans
  Philipp Wiesemann 0a053ed66a Fixed wording in SDL_GameControllerAddMappingsFromRW() error message. il y a 11 ans
  David Ludwig 01f3498c33 WinRT: more keyboard code cleanups il y a 11 ans
  David Ludwig e057c7dd12 WinRT: Fixed bug whereby key-detection code could call SDL_Log il y a 11 ans
  David Ludwig ed2fff6bef WinRT: fallback to scancode key detection, if VirtualKey/VK detection fails il y a 11 ans
  David Ludwig 20b19aac86 WinRT: more keyboard code cleanups il y a 11 ans
  David Ludwig a1bac50d1b WinRT: Fixed bug whereby a right-shift key might get reported as left-shift il y a 11 ans