Sam Lantinga
|
e142bb1b0c
The extension strings are const and don't need to be duplicated
|
2 years ago |
Sam Lantinga
|
0997bdd292
Fixed SDL_calloc() calls (should be count, size)
|
2 years ago |
Sam Lantinga
|
614630df69
Allow using an external Vulkan device with the vulkan renderer
|
2 years ago |
Sam Lantinga
|
81608ad077
Vulkan: fixed creating SDL_PIXELFORMAT_P010 textures
|
2 years ago |
Sam Lantinga
|
80d2ef7384
Fixed uploading Vulkan texture with w*bpp != pitch
|
2 years ago |
danginsburg
|
935c197059
Fix testautomation failures (including clip rect) - closes #9145. During merging for prep'ing the final PR for the Vulkan Renderer, I misordered a memcpy that regressed several of the testautomation test. From now on, I will make sure to run testautomation on any future PRs before submitting.
|
2 years ago |
danginsburg
|
35026cdcba
Vulkan Renderer - robustly handle running out of descriptor sets or constant buffer memory. Closes #9131. My previous implementation of descriptor set handling was naive - it attempted to do VULKAN_IssueBatch when running out of descriptor sets or constant buffer space. For one thing, this had a bug and wasn't working (causing the crash), but moreover it would have resulted in having to flush the GPU. Instead, make the descriptor pools and constant buffer mapped buffers be resizeable so that if we need more it will grow to the size that is needed.
|
2 years ago |
David Gow
|
f976881651
Vulkan: Don't invalidate internal state in InvalidateCachedState
|
2 years ago |
David Gow
|
c172fb5972
Vulkan: Support 'desired' vs 'required' memory flags (Fix #9310)
|
2 years ago |
David Gow
|
1558d52a0a
Vulkan: Only return memory types which are a superset of what we need
|
2 years ago |
Sam Lantinga
|
9dbbf0a2f7
Implemented clip rect functionality for the Vulkan renderer
|
2 years ago |
Sam Lantinga
|
d0af01e7d4
If the viewport changes the cliprect should be updated
|
2 years ago |
David Gow
|
b8a52c1237
Vulkan: Make sure validation layer name is in-scope
|
2 years ago |
danginsburg
|
97372b56e8
Vulkan Renderer - handle dynamic resetting of vsync, requires swapchain recreation.
|
2 years ago |
danginsburg
|
b1431e6702
Vulkan Renderer - implement support for vsync disabled. Closes #9116.
|
2 years ago |
Sam Lantinga
|
b9a00aa88e
Fixed building the Vulkan renderer on Windows with Visual Studio
|
2 years ago |
Dan Ginsburg
|
cab20117e6
Vulkan Renderer (#9114)
|
2 years ago |