Commit History

Author SHA1 Message Date
  Sam Lantinga e16afa792f Automatically switch to testing a new controller when it's plugged in 5 years ago
  Sam Lantinga 04b45b5581 Allow testing a specific controller 5 years ago
  Sam Lantinga 75721b191c Allow testing effects on PS4 controllers 5 years ago
  Sam Lantinga fcb21aa883 Added API for sensors on game controllers 5 years ago
  Sam Lantinga d140d88744 Added SDL_JoystickGetSerial() and SDL_GameControllerGetSerial() 5 years ago
  Sam Lantinga fe4da4206a Improve LED color calculation, don't set LED unless left thumbstick is moved 5 years ago
  Sam Lantinga 9f51fad361 Added support for the touchpad on PS4 and PS5 controllers 5 years ago
  Sam Lantinga e749c1266f Fixed overflow in trigger rumble calculation 5 years ago
  Sam Lantinga 1e2caac58b Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers() 5 years ago
  Sam Lantinga 009b62f1c2 Be explicit about mapping the new game controller paddle buttons 5 years ago
  Sam Lantinga 5a92edee03 Don't try to map the accelerometer as a game controller 5 years ago
  Sam Lantinga 59a644fb01 iOS should use the same size window for the controller tests as other platforms 5 years ago
  Sam Lantinga 3a3aaac221 Added 4 auxiliary buttons to the game controller API 5 years ago
  Sam Lantinga e555d45331 Added SDL_JoystickHasLED 5 years ago
  Sam Lantinga aba2792896 Added a Windows Gaming Input joystick driver 5 years ago
  Sam Lantinga 3d942ccc15 Removed debug code 6 years ago
  Sam Lantinga 09f552639a Fixed memory leak and removed debug code from Windows sensor implementation 6 years ago
  Sam Lantinga 2be75c6a61 Fixed bug 5028 - Virtual Joysticks (new joystick backend) 6 years ago
  Sam Lantinga dd0ebfdf8b Use the triggers to test rumble for more fine grained vibration feedback 6 years ago
  Sam Lantinga a8780c6a28 Updated copyright date for 2020 6 years ago
  Sam Lantinga 46e1377d49 Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks. 6 years ago
  Sam Lantinga b5aff9d7c3 Added SDL_GameControllerTypeForIndex() and SDL_GameControllerGetType() to return the type of controller attached. 6 years ago
  Ozkan Sezer 32bb8b4b40 test: replace some exit()s with returns. 6 years ago
  Sam Lantinga 5e13087b0f Updated copyright for 2019 7 years ago
  Sam Lantinga d2042e1ed4 Added HIDAPI joystick drivers for more consistent support for Xbox, PS4 and Nintendo Switch Pro controller support across platforms. 7 years ago
  Sam Lantinga e3cc5b2c6b Updated copyright for 2018 8 years ago
  Sam Lantinga 45b774e3f7 Updated copyright for 2017 9 years ago
  Philipp Wiesemann c2b90f2df8 Fixed compiling of testgamecontroller program with C++. 9 years ago
  Sam Lantinga 6d7da0887d Split controller axes into positive and negative sides so each can be bound independently. 9 years ago
  Sam Lantinga 70aa2a5717 Only print out the controller mappings if we're not going to test a controller 9 years ago