Commit History

Author SHA1 Message Date
  Evan Hemsley e1a41c1c97 GPU Vulkan: Add locks for layout object lookups (#12924) 1 year ago
  SDL Wiki Bot fd5380ffc6 Sync SDL3 wiki -> header 1 year ago
  Frank Praznik b871ac0d97 Add support for non-constrained and non-grabbing popups 1 year ago
  Sam Lantinga 8abcc27535 Removed timeout in SDL_RunOnMainThread() 1 year ago
  Sam Lantinga ef54c3bf18 Always enable D3D12 GPU on Windows 1 year ago
  Cameron Gutman 39d3148185 events: Fix undefined behavior when disabling some event types 1 year ago
  expikr 510c7edd9b migrate usage of SetCursor(NULL) to RedrawCursor() 1 year ago
  expikr 4779499048 Split the redraw effect to own function 1 year ago
  expikr 6c172e5220 SDL_SetCursor should not skip focus check 1 year ago
  Maia cbf44700d8 bytepusher example: always render text to render target and remove unused variable 1 year ago
  SDL Wiki Bot faddff1bcc Sync SDL3 wiki -> header 1 year ago
  Sam Lantinga 31650d566c Added SDL_GAMEPAD_TYPE_GAMECUBE 1 year ago
  expikr c4d5cc358f streamline boolean logic 1 year ago
  expikr 441e7e488f invert cursor_visible to hide_cursor 1 year ago
  expikr d553372682 rename cursor_shown to cursor_visible 1 year ago
  Ozkan Sezer 016ba86f93 tray, unix: make pointers g_object_ref and g_object_ref_sink static 1 year ago
  Frank Praznik 6f5892e543 cocoa: Immediately update the mouse focus when showing/hiding a popup menu 1 year ago
  Frank Praznik 8c733d1f7b x11: Better handle XInput2 mouse tracking outside the window 1 year ago
  Ozkan Sezer 0dbf585ace fix SDL_audiocvt.c MSVC build. 1 year ago
  Ryan C. Gordon af0972c33f audio: SDL_PutAudioStreamPlanarData should take a channel count. 1 year ago
  Ryan C. Gordon 5f03cb3882 d3d12: Patched to compile with GDK builds. 1 year ago
  Ozkan Sezer 360cc2791f test/msdf_font.bmp: mark as non-executable. 1 year ago
  SDL Wiki Bot 34fe967f3e Sync SDL3 wiki -> header 1 year ago
  Ryan C. Gordon 22692e308f events: Added SDL_GetEventDescription(). 1 year ago
  Sam Lantinga c2ed58db7b windows: Fix stale zoom/iconic state in WM_WINDOWPOSCHANGED handler 1 year ago
  Austin Almond 14ae45c2b8 GDK: Handle ProjectDir with space 1 year ago
  Ryan C. Gordon faa2e40406 gpu: Warn about Direct3D 12 texture alignment requirements. 1 year ago
  SDL Wiki Bot 2e45198299 Sync SDL3 wiki -> header 1 year ago
  Ryan C. Gordon 608f706a95 audio: Added SDL_SetAudioIterationCallbacks(). 1 year ago
  Ryan C. Gordon 18a86ea6bb testaudio: Use SDL_SetAppMetadata at startup. 1 year ago