Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga db24560387 Additional colorspace clarification %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga b3858ec5f7 BT2020_CL is very different from BT2020_NCL, and not currently supported %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f2cd361e25 testyuv: added validation of P010 YUV format %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 220340e944 Remove SDL_PIXELFORMAT_P010 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 4ba6aeee9d A second take on HDR support with an SDR white point and HDR headroom %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga cacac6cc34 Updated structure and field names for consistency %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e74171b1ae Added support for HDR10 video playback on direct3d11 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 327b976bc4 SDL_COLORSPACE_JPEG is the default YUV colorspace %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 50a805cdd1 Use YUV colorspaces instead of a global YUV conversion mode %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 9591b2cfb4 Finalized the SDL render API colorspaces %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 3c45544a14 Added a slow blit function to handle large pixel formats and colorspace conversion %!s(int64=2) %!d(string=hai) anos
  Amun 4a759b340f Fixes in SDL_ColorSpace (SDL_pixels.h) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f257eb4481 Added the concept of colorspace to the SDL renderer %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 554f0625d3 Renderer colors now have floating point precision %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 61a3a163db Fixed typo (thanks @Akaricchi!) %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 61b5c38e6e Added the initial concept of colorspace to SDL %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga aeac8774f7 Missed one %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga d0dd60c8ba Updated new pixel format names to be more consistent with the others %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0f78aa7c30 Add some high bit-depth pixel formats %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 30a2291d59 Fixed compatibility with sdl2-compat (thanks @sezero!) %!s(int64=2) %!d(string=hai) anos
  Cameron Cawley 753bbd199e Add SDL_PIXELFORMAT_INDEX2LSB and SDL_PIXELFORMAT_INDEX2MSB %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon c53843a961 docs: Remove Doxygen `\brief` tags. %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f7d40b7594 Added 10-bit pixel formats in addition to SDL_PIXELFORMAT_ARGB2101010 %!s(int64=2) %!d(string=hai) anos
  Simon McVittie 3698630bbc pixels: Document the naming convention %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga a2d594269c Fixed pixel format compatibility with SDL2 %!s(int64=2) %!d(string=hai) anos
  Starbuck5 666f81bace Add more endian-specific aliases for 32 bit pixelformats %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga e264bb5178 Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 0f4679102c Fixed pedantic warning: comma at end of enumerator list %!s(int64=2) %!d(string=hai) anos
  Anonymous Maarten 549cedfa88 include: add \brief to includes %!s(int64=3) %!d(string=hai) anos