Commit History

Auteur SHA1 Bericht Datum
  Sam Lantinga e2ec976735 hidapi/libusb: maintain in-memory cache of vendor/product strings 2 jaren geleden
  Sam Lantinga 04e686c52f hidapi/libusb: use LIBUSB_CALL for the read_callback function 2 jaren geleden
  Sam Lantinga 5de35a1d77 hidapi/libusb: use the same logic to get the config descriptor in hid_open_path() as in hid_enumerate() 2 jaren geleden
  Sam Lantinga 003a9b9666 Added interface_class, interface_subclass, and interface_protocol to USB device info 2 jaren geleden
  Sam Lantinga 651d9c4a6e Fixed compiling hidapi in SDL build environment 2 jaren geleden
  Sam Lantinga 3b7b8f3c09 Updated hidapi to 0.14.0 release 2 jaren geleden
  Sam Lantinga 2e6c48dcb4 Added support for the GameSir-G7 Controller for Xbox 2 jaren geleden
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention 2 jaren geleden
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention 2 jaren geleden
  Sam Lantinga a4b4dff4a2 Added support for the Astro C40 in Xbox 360 mode 2 jaren geleden
  Anonymous Maarten b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined 3 jaren geleden
  Sam Lantinga 5fded632d6 Added support for the Turtle Beach REACT-R and Recon Xbox controllers 3 jaren geleden
  Sam Lantinga dacdb1c310 Added support for the ThrustMaster eSwap PRO Controller Xbox 3 jaren geleden
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) 3 jaren geleden
  Sam Lantinga 5efca283d3 Add 8BitDo to the list of Xbox 360 third party vendors 3 jaren geleden
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 3 jaren geleden
  Ozkan Sezer 8d6fda4810 removed os2 support & support for building SDL with watcom. 3 jaren geleden
  Sylvain ddad901c0d Remove unneeded semicolon 3 jaren geleden
  Sam Lantinga 15a9890919 Added SDL_HINT_HIDAPI_IGNORE_DEVICES to specify devices that should be ignored in SDL_hid_enumerate() 3 jaren geleden
  Ozkan Sezer 8bcbdc706c hidapi, libusb: backport read_thread indefinite loop fix from mainstream 3 jaren geleden
  Sam Lantinga 2e9f5b5989 Added support for the HORI Fighting Commander OCTA (Xbox Series X and PS versions) 3 jaren geleden
  Sam Lantinga b2ac758f61 Added support for the Hori Fighting Stick Alpha to the HIDAPI driver 3 jaren geleden
  Sam Lantinga 70c781c803 Fixed build warning because of redefining string functions 3 jaren geleden
  Sam Lantinga 3ed8e219a5 Fixed building HIDAPI libusb support on Windows 3 jaren geleden
  Sam Lantinga b6f96b69aa Initial HIDAPI driver support for the PS3 controller 3 jaren geleden
  Sam Lantinga b880709e9c Added libusb hack for Gamesir-G3w which needs the same adjustment as the Hori controllers 3 jaren geleden
  Sam Lantinga d6a8b43cf7 Added support for the HORIPAD FPS for Nintendo Switch 3 jaren geleden
  Sam Lantinga be3a945a8b Added support for the 8BitDo Ultimate Wired Controller for Xbox 3 jaren geleden
  Sam Lantinga 72fea0ed6f Added support for the Qanba Dragon Arcade Joystick 3 jaren geleden
  Ozkan Sezer 9220f92bae hidapi/libusb/hid.c (read_thread): mark as SDLCALL 3 jaren geleden