Sam Lantinga
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e2f46ed8ef
Always lock the HIDAPI device when closing, in case rumble is pending
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5 years ago |
JibbSmart
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e9887045a2
Gyro and Accel sensor support for Switch Pro Controller.
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5 years ago |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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5 years ago |
Sam Lantinga
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5b3616c325
Generalized the raw input controller driver and moved XInput/WGI detection into it for XInput devices
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5 years ago |
Sam Lantinga
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fcb21aa883
Added API for sensors on game controllers
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5 years ago |
Sam Lantinga
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1e2caac58b
Added SDL_JoystickRumbleTriggers() and SDL_GameControllerRumbleTriggers()
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5 years ago |
Sam Lantinga
|
d1e10c313e
Removed debug output
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5 years ago |
Sam Lantinga
|
009b62f1c2
Be explicit about mapping the new game controller paddle buttons
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5 years ago |
Sam Lantinga
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3a3aaac221
Added 4 auxiliary buttons to the game controller API
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5 years ago |
Sam Lantinga
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e555d45331
Added SDL_JoystickHasLED
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5 years ago |
Ethan Lee
|
83cddd2ebc
Add SDL_JoystickSetLED.
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5 years ago |
Sam Lantinga
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2b32385502
Don't send rumble packets too quickly to Nintendo Switch Pro controllers over Bluetooth
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5 years ago |
Sam Lantinga
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c02f54a0ed
Fixed the default face button mapping for Nintendo Switch Pro controllers
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5 years ago |
Sam Lantinga
|
b6afbe6317
Added SDL_log.h to SDL_internal.h so logging is available everywhere
|
6 years ago |
Sam Lantinga
|
cb8c91d956
Fixed bug 5051 - Switch Pro Controller hidapi driver does not report battery levels when connected via Bluetooth
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6 years ago |
Sam Lantinga
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106ffd57d8
Fixed bug 5049 - HORI Wireless Switch Pad does not connect properly via Bluetooth
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6 years ago |
Jimb Esser
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47da53b91d
Fix compiler warnings
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6 years ago |
Sam Lantinga
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4dea340ca7
Fixed bug 4477 - Support more than 4 XInput-capable devices on Windows
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6 years ago |
Sam Lantinga
|
fe97992185
Read the buttons on Nintendo Switch and GameCube controllers as they are labeled, and swap them if the applications wants positional button data instead.
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6 years ago |
Sam Lantinga
|
e9bc21fba5
Fixed rumble for third-party Nintento Switch Pro controllers
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6 years ago |
Sam Lantinga
|
428cfddb4c
Fixed crash when a controller is disconnected while rumble is pending
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6 years ago |
Sam Lantinga
|
1af31a26d1
Fixed trying to handle the HORI Wireless Switch Pad when connected via USB
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6 years ago |
Sam Lantinga
|
833f76ab7b
Fixed bug 4968 - NULL passed to memcpy in WriteProprietary in SDL_hidapi_switch.c
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6 years ago |
Sam Lantinga
|
8ba77b35a5
Use the asynchronous HIDAPI rumble code for Nintendo Switch Pro controllers
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6 years ago |
Sam Lantinga
|
6efebf1768
Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.
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6 years ago |
Sam Lantinga
|
9c3d1602ab
Refactored code so SDL_GetJoystickGameControllerType() is called less during controller detection
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6 years ago |
Sam Lantinga
|
43aa1fa9e7
Added support for detecting previously unknown Xbox 360 and Xbox One controllers using the HIDAPI driver with libusb and Android
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6 years ago |
Sam Lantinga
|
a8780c6a28
Updated copyright date for 2020
|
6 years ago |
Sam Lantinga
|
a56aaea139
Fixed handling the 8BitDo M30 in Nintendo Switch mode
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6 years ago |
Sam Lantinga
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46e1377d49
Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks.
|
6 years ago |