Sam Lantinga
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e264bb5178
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
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2 years ago |
Sylvain
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81ff49f4b5
Remove _THIS in src/video and in src/events (also VideoDevice)
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2 years ago |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
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3 years ago |
Sam Lantinga
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c6443d86c9
Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!)
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3 years ago |
Eric Wasylishen
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67c91353e0
Handle DPI scaling in SDL_GetWindowSurface
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3 years ago |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 years ago |
Sam Lantinga
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cc0296c934
SDL API renaming: SDL_surface.h
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3 years ago |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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3 years ago |
Pierre Wendling
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3c501b963d
Clang-Tidy fixes (#6725)
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3 years ago |
Sylvain Becker
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932f61348d
Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711)
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3 years ago |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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3 years ago |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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3 years ago |
Sylvain Becker
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fc4fc5295f
Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685)
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3 years ago |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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3 years ago |
Anonymous Maarten
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4298e79887
SDL_offscreenframebuffer.c: fix format '%d' expecting int instead of Uint32
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3 years ago |
Sam Lantinga
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6de15ffcd6
Fixed building offscreen video driver without EGL support
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3 years ago |
pionere
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19df4af2aa
simplify SDL_DUMMY/OFFSCREEN_CreateWindowFramebuffer
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4 years ago |
Sam Lantinga
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120c76c84b
Updated copyright for 2022
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4 years ago |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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5 years ago |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
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6 years ago |
Brandon Schaefer
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68985371a0
offscreen: Add new video driver backend Offscreen
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6 years ago |