Commit History

Auteur SHA1 Bericht Datum
  Christian Rauch e5f9fae034 wayland: don't flush after setting fullscreen 4 jaren geleden
  kenmays c0601d0123 SDL: Updated patches for HAIKU 4 jaren geleden
  kenmays 761d38379b SDL: Updated patches for HAIKU 4 jaren geleden
  Mathieu Eyraud 8e604a5f12 Fix error handling in X11_SetWindowTitle 4 jaren geleden
  Jaylon Gowie bc3b98f3ed Replace with SDL_SendKeyboardKeyAutoRelease 4 jaren geleden
  Jaylon Gowie 5cd37c0a7b Add Enter Key support to PSVita IME keyboard 4 jaren geleden
  Sam Lantinga 10ec4c8671 Added support for the PowerA Nintendo Switch Spectra Controller 4 jaren geleden
  Sam Lantinga 3c9559f765 Don't try to rumble third-party Nintendo Switch Pro controllers 4 jaren geleden
  Sam Lantinga cc19b13bc3 Fixed missing return statement 4 jaren geleden
  Cameron Cawley 89bdc6ba1d Fix MSVC builds in paths with spaces 4 jaren geleden
  Cameron Cawley b0daa9f1db Automatically select the default platform toolset for MSVC builds 4 jaren geleden
  Sam Lantinga d4ac6b5ed9 Detect buffer overflow when getting DirectInput device state 4 jaren geleden
  Sam Lantinga 3b85e3fdfc Fixed internal Windows key state when using Windows+Space or Windows+G shortcuts 4 jaren geleden
  Sam Lantinga 03c19efbd1 Added support for multiple seats with touch input on Wayland 4 jaren geleden
  Sam Lantinga ff1b5e1bf7 Implemented the window flash operations for X11 4 jaren geleden
  Ryan C. Gordon 5ae0dd4b52 joystick: Split out Linux opening code for reuse by querying code. 4 jaren geleden
  Cameron Cawley 6c92bf540c Add more filters to the MSVC project 4 jaren geleden
  Sam Lantinga f1633127d1 Added a window flash operation to be explicit about window flash behavior 4 jaren geleden
  Joel Linn b2c8d3e9e4 audiocvt: 5.1 to Stereo conversion utilizing AVX 4 jaren geleden
  Joel Linn 20eea021c6 Windows: set HAVE_IMMINTRIN_H for AVX intrinsics 4 jaren geleden
  Joel Linn 638befc1a9 audiocvt: 5.1 to Stereo conversion utilizing SSE 4 jaren geleden
  Joel Linn db56526f14 audiocvt: Replace divisions 4 jaren geleden
  Sam Lantinga e1c3a25034 Changed SDL_FlashWindow() so it doesn't take a flash count, and added the hint SDL_HINT_WINDOW_FLASH_COUNT to control behavior on Windows 4 jaren geleden
  Sam Lantinga 09d1cea733 Use the new controller type for the Luna and Stadia controllers 4 jaren geleden
  Sam Lantinga 2147e7bfea Sorted the hints alphabetically 4 jaren geleden
  Sam Lantinga 808c3ae612 Allow mapping Android controllers that just have a D-PAD and face buttons 4 jaren geleden
  SDL Wiki Bot 856c87fc2e Sync wiki -> header 4 jaren geleden
  Sam Lantinga d89f4b3ae4 Note that mouse warping doesn't work over Microsoft Remote Desktop 4 jaren geleden
  Sam Lantinga 94b7a87645 Added SDL_GameControllerType enumerations for the Amazon Luna and Google Stadia controllers 4 jaren geleden
  Ryan C. Gordon 6956f4aa19 cmake: use CMAKE_INSTALL_LIBDIR instead of hardcoding "lib", etc. 4 jaren geleden