Ryan C. Gordon
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e61dfe405f
android: Fixed dead URL in comment.
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2 жил өмнө |
danginsburg
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35026cdcba
Vulkan Renderer - robustly handle running out of descriptor sets or constant buffer memory. Closes #9131. My previous implementation of descriptor set handling was naive - it attempted to do VULKAN_IssueBatch when running out of descriptor sets or constant buffer space. For one thing, this had a bug and wasn't working (causing the crash), but moreover it would have resulted in having to flush the GPU. Instead, make the descriptor pools and constant buffer mapped buffers be resizeable so that if we need more it will grow to the size that is needed.
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2 жил өмнө |
David Gow
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f976881651
Vulkan: Don't invalidate internal state in InvalidateCachedState
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2 жил өмнө |
David Gow
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c172fb5972
Vulkan: Support 'desired' vs 'required' memory flags (Fix #9310)
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2 жил өмнө |
David Gow
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1558d52a0a
Vulkan: Only return memory types which are a superset of what we need
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2 жил өмнө |
SDL Wiki Bot
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fbe7301aba
Sync SDL3 wiki -> header
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2 жил өмнө |
Sam Lantinga
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e223e1d498
Added SDL_camera.h to the public Framework headers
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2 жил өмнө |
Sam Lantinga
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be51b7acea
Use the maximum potential headroom if EDR content isn't currently being displayed.
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2 жил өмнө |
SDL Wiki Bot
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e0dadba6f5
Sync SDL3 wiki -> header
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2 жил өмнө |
Anonymous Maarten
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e6d9251ecb
docs: improve CMake documentation for Apple
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2 жил өмнө |
Sam Lantinga
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7a9c6c7ce9
Include SDL_PIXELFORMAT_P010 as a supported format for the metal renderer
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2 жил өмнө |
Sam Lantinga
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d211da75ac
Fixed crash if app delegate method is called when SDL isn't initialized
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2 жил өмнө |
Sam Lantinga
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9dbbf0a2f7
Implemented clip rect functionality for the Vulkan renderer
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2 жил өмнө |
Sam Lantinga
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141497b14f
Added an automated test to verify clip rect functionality
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2 жил өмнө |
Sam Lantinga
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d0af01e7d4
If the viewport changes the cliprect should be updated
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2 жил өмнө |
Sam Lantinga
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1cae52bbac
Added JNI native methods to proguard-rules.pro (thanks @AntTheAlchemist!)
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2 жил өмнө |
David Gow
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b8a52c1237
Vulkan: Make sure validation layer name is in-scope
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2 жил өмнө |
Sam Lantinga
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276566235c
Removed SDL_ClearHints() from the public API
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2 жил өмнө |
Sam Lantinga
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a1ea706215
Added names for the newly supported pixel formats
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2 жил өмнө |
Sam Lantinga
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f6c42406cd
SDL_COLORSPACE_HDR10 is the default colorspace for SDL_PIXELFORMAT_P010 surfaces
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2 жил өмнө |
Sam Lantinga
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4c5584174b
Fixed error: declaration shadows a local variable [-Werror,-Wshadow]
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2 жил өмнө |
Sam Lantinga
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2b0e7c40ef
Verify that we can create pipeline state objects for the D3D12 renderer
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2 жил өмнө |
Anonymous Maarten
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5593ddb6a7
cmake: X11 is for Video, not Audio
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2 жил өмнө |
scribam
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38d24778ed
ci: update deprecated node.js 16 actions
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2 жил өмнө |
scribam
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cbe330befd
ci: bump cross-platform-actions/action version to v0.23.0
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2 жил өмнө |
danginsburg
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97372b56e8
Vulkan Renderer - handle dynamic resetting of vsync, requires swapchain recreation.
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2 жил өмнө |
danginsburg
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b1431e6702
Vulkan Renderer - implement support for vsync disabled. Closes #9116.
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2 жил өмнө |
Sam Lantinga
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b9a00aa88e
Fixed building the Vulkan renderer on Windows with Visual Studio
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2 жил өмнө |
SDL Wiki Bot
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dfd8073a8f
Sync SDL3 wiki -> header
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2 жил өмнө |
Dan Ginsburg
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cab20117e6
Vulkan Renderer (#9114)
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2 жил өмнө |