Commit History

Autor SHA1 Mensaxe Data
  Sam Lantinga e76fecc4ed Moved documentation to docs, recreated a simple README.txt, fixed build %!s(int64=11) %!d(string=hai) anos
  Gabriel Jacobo f982d08784 Rearrange documentation %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 0c09ce2b34 Changed local var names in SDL assert macro. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 164de2325e Turned on OmitDefaultLibName for SDL, SDLmain and SDLtest %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 2230df5525 Remove dependency on C runtime from Windows SDLmain. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga a0b68e817d Fixed bug 2537 - _allmul in SDL_lib.c is not working properly %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 5c6c86912d Fixed uninitialized variable in some cases %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon f30e120aa9 Added audio device buffer queueing API. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga dfc7535ff7 Fixed bug 2657 - Memory leak in GL_CreateTexture function %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 987c335551 Clarifying hard-to-understand piece of code. %!s(int64=11) %!d(string=hai) anos
  Brandon Schaefer 75dacdb99b Dont redeclare DBusMessage* msg; %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 96b613eab3 Fixed bug 2640 - Unable to SDL_SetRenderTarget to original surface for software renderer without a window %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga fd1da994fa Fixed bug 2639 - SDL_BLENDMODE_BLEND not working properly for software renderer, thanks to Melker Narikka %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga d1ca658c45 Fixed bug 2638 - (Signed) Can't create signed apps in Android %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 454c4a019f Fixed Visual Studio 2010 build %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6a1011ae6d Fixed build for arm platforms %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga eb1c6044b2 Fixed bug in AVX detection and added AVX2 detection %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga f1ca7bd167 Clarified the documentation for SDL_FlushEvents() so people know it only affects currently queued events. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon f7461cdc9a The Gimp puts out a different bogus color mask for 32-bit .bmp files. :) %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon a91f1a1adc Make SDL_LoadBMP() work with 32-bit bitmaps from ImageMagick. %!s(int64=11) %!d(string=hai) anos
  Ryan C. Gordon 0e9c0855f5 Comment update: SDL_INIT_NOPARACHUTE doesn't do anything as of 2.0.0. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 19d878d711 Skip JUNK chunks in wave files %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 35ec0075cf Strip the binaries before signing them, in release configuration %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga ed30c80c5c Fixed supporting multiple frameworks %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 9bd483439e Fixed code signing release frameworks %!s(int64=11) %!d(string=hai) anos
  Andreas Schiffler 962c9911ce Update audio testautomation: more coverage; added SDL_PauseAudio test /w callback coverage %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga d23d9c88e5 Fixed bug 2421 - SDL_RenderCopyEx off by one when rotating by 90 and -90 %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga ef39d1d1ff Updated configure after removing pthread spinlock support %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 8077bf3d10 Fixed bug 2618 - incomplete pthread-based lock support should be removed %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 0c8e33764c Fixed bug 2628 - invalidate surface->map in SDL_SurfacePalette() %!s(int64=11) %!d(string=hai) anos