Commit History

Author SHA1 Message Date
  Frank Praznik ea5958009c wayland: Set the damage buffer size when supported 3 years ago
  Frank Praznik a8cb7bbe2f wayland: Add dedupe logic to window geometry configuration 3 years ago
  Sam Lantinga f687cbd4c6 Clarified that GNU sort isn't required, we just need the -V option to be supported 3 years ago
  Sam Lantinga 8c587636dc GNU sort isn't available on older macOS and some BSD systems 3 years ago
  Ozkan Sezer e3b2830f99 updated VS project file 3 years ago
  slime d2160c29d1 iOS: implement SDL_GetWindowSizeInPixels. 3 years ago
  Ozkan Sezer fa7ffa4e88 change the iconv configuration option names to be more verbose. 3 years ago
  SDL Wiki Bot 4ca86dae2f Sync SDL wiki -> header 3 years ago
  Sam Lantinga ddc3de602e Added mapping for PS5 controller over Bluetooth on Android 12 3 years ago
  Sam Lantinga 81afb3e303 Need to swap endianness when extracting the CRC from game controller mappings 3 years ago
  Ozkan Sezer 294ccba0a2 better wording for --enable-iconv description 3 years ago
  Andrey Filipenkov 92c71ae385 [iOS] respect initial status bar configuration when displaying the launch storyboard 3 years ago
  Andrey Filipenkov 5b13136471 [UIKit] handle app lifecycle events in a custom object instead of AppDelegate 3 years ago
  Anonymous Maarten c9f60cce40 cmake+autotools: add option to enable/disable iconv 3 years ago
  daniel e41942e814 fix compilation error SDL_coreaudio mixing declarations and code 3 years ago
  Anonymous Maarten d0657fde30 cmake: Use DWARF 4 debug information when building using mingw 3 years ago
  Sam Lantinga f18fae4c68 Use DWARF 4 debug information when building using mingw 3 years ago
  Anonymous Maarten cbb1cf0c93 cmake+xcode: only create SDL2::SDL2main target when it does not exist again 3 years ago
  Sylvain fdef96e233 Android: remove "nativeSetComposingText" since it's not used anymore 3 years ago
  Sylvain eac3d6d3c0 SDL_video.c: fix variable 'i' may be uninitialized when used here "_this->name = bootstrap[i]->name;" 3 years ago
  David Gow ad29875ee6 Wayland: Emulate mouse warp using relative mouse mode 3 years ago
  Sam Lantinga 9e3c4b9f32 Use the correct platform defines 3 years ago
  Sam Lantinga 5291e5cb76 Added version checking to SDLActivity.java 3 years ago
  Sam Lantinga 3607f8316f Find out if a controller is wireless using WGI (thanks @DJm00n!) 3 years ago
  Ryan C. Gordon 321ca1091d opengles2: Texture names are GLuint, not GLenum. 3 years ago
  Ryan C. Gordon 01c5554f0e opengles2: SDL_GL_BindTexture() should bind all YUV textures. 3 years ago
  slime f8f562dace iOS: remove dead pre-iOS 8 codepaths. 3 years ago
  slime bbeacd72c4 Fix some credit comments. 3 years ago
  Sam Lantinga cf331ef3f9 Fixed build 3 years ago
  SDL Wiki Bot 34b28002d9 Sync SDL wiki -> header 3 years ago