Историја ревизија

Аутор SHA1 Порука Датум
  Sam Lantinga eb3d39bc8b Added support for the 8Bitdo FC30 Pro пре 6 година
  Sam Lantinga 598bcfc5f6 Fixed bug 4928 - CMakeLists.txt: put cmake package helpers in proper libdir пре 6 година
  Dmitry V. Levin 2b1edf4113 X11_InitKeyboard: do not call XAutoRepeatOn unnecessarily пре 6 година
  Dmitry V. Levin ed514cd0e4 have_mitshm: use XShmQueryExtension to check for MIT-SHM extension пре 6 година
  Michael Forney cdbeae521e wayland: support wl_data_device_manager version < 3 пре 6 година
  Sam Lantinga d9c4be0648 Added support for the Hyperkin Duke controller пре 6 година
  Sam Lantinga 41dad5d7f3 Fixed bug 4357 - iosbuild.sh broken with SDL 2.0.9 пре 6 година
  Sam Lantinga 4c9628a002 Fixed GameCube controller axis and trigger ranges and X and B button being swapped пре 6 година
  Sam Lantinga 58a11d30de Fixed bug 4920 - Wider support for seconds of battery life left on Linux platforms using sys interface пре 6 година
  Sam Lantinga 8b0660b25a Fixed bug 4918 - SDL failed to build due to error LNK2019: unresolved external symbol memset referenced in function SDL_SetJoystickIDForPlayerIndex with MSVC x64 on Windows пре 6 година
  Sam Lantinga 98ce0e50b7 Removed unnecessary setlocale() on Mac пре 6 година
  Sam Lantinga a9482a1d60 Added support for the Nintendo GameCube adapter, tested on Steam Link hardware пре 6 година
  Ozkan Sezer 9340cfa9a1 SDL_x11events.c (X11_DispatchEvent): remove FIXME and use SDL_strtokr(). пре 6 година
  Ozkan Sezer ef3ca2cc46 Fix build error in SDL_render_metal.m (bug #4916.) пре 6 година
  Sylvain Becker 6d639fce2d SDL_ScaleMode: fix compilation GLES renderer пре 6 година
  Ryan C. Gordon 131e13a773 direct3d11: Always set vertex buffers when updating them (thanks, Konrad!). пре 6 година
  Sam Lantinga 982f8a83ec Fixed bug 4910 - Missing joystick-driver type check in haptic пре 6 година
  Cameron Gutman f21e172767 Use IOHIDManagerRegisterDeviceRemovalCallback() to monitor for HID removal пре 6 година
  Sam Lantinga dd5987e80a Fixed bug 4911 - Build broken when hidapi enabled пре 6 година
  Sam Lantinga 5e19e66c73 Fixed bug 4914 - Expose SDL_ScaleMode and add SDL_SetTextureScaleMode/SDL_GetTextureScaleMode пре 6 година
  Zack Middleton f0cee3edec Fix shutting down HIDAPI device with multiple joysticks пре 6 година
  Sam Lantinga d000a592ab Fixed windows build пре 6 година
  Sylvain Becker d004cc7050 Android: same way as in nativePause(), resume events are sent from SDL thread пре 6 година
  Sylvain Becker 45a9b5fa2e Android: fix call of glFinish without context. пре 6 година
  Sam Lantinga f3a547d00a Added support for the Hori Dragon Quest Slime Controller пре 6 година
  Sam Lantinga 868551b121 Fixed duplicate controller entries on Mac OS X when using libusb, due to the HID interface number not being available in the Mac OS X HID code. пре 6 година
  Sam Lantinga 46e1377d49 Automatically assign player indexes to game controllers, and allow changing the player index for game controllers and joysticks. пре 6 година
  Sylvain Becker f050309ee9 Android: fix IllegalStateException in onBackPressed() пре 6 година
  Ozkan Sezer 9996d1bb71 fix xcode project file permissions пре 6 година
  Paul Cercueil 95d40e8a28 kmsdrm: Fix busy-loop within libc's dlopen() пре 6 година