Sam Lantinga
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e264bb5178
Rename SDL_PIXELFORMAT_RGB888 and SDL_PIXELFORMAT_BGR888 to SDL_PIXELFORMAT_XRGB8888 and SDL_PIXELFORMAT_XBGR8888 for clarity
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2 lat temu |
Anonymous Maarten
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3472dc11d6
Fix uses of undefined macro identifiers (-Wundef)
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3 lat temu |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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3 lat temu |
Sam Lantinga
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58aecf0a54
SDL API renaming: SDL_rect.h
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3 lat temu |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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3 lat temu |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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3 lat temu |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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3 lat temu |
Sylvain Becker
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6a2200823c
Cleanup add brace (#6545)
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3 lat temu |
pionere
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ebdd536676
use SDL_InvalidParamError or SDL_assert instead of custom SDL_SetError
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4 lat temu |
Sam Lantinga
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120c76c84b
Updated copyright for 2022
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4 lat temu |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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5 lat temu |
Sam Lantinga
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b5e3d264f2
Added a single SDL_LEAN_AND_MEAN define to turn on minimal SDL builds
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6 lat temu |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
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6 lat temu |
Sam Lantinga
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981e0d367c
Fixed bug 4903 - Lack of color multiply with alpha (SDL_BLENDMODE_MOD + SDL_BLENDMODE_BLEND) blending mode for all renderers
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6 lat temu |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
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7 lat temu |
Sam Lantinga
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e3cc5b2c6b
Updated copyright for 2018
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8 lat temu |
Sam Lantinga
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45b774e3f7
Updated copyright for 2017
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9 lat temu |
Sam Lantinga
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57d01d7d67
Patch from Sylvain to fix clang warnings
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9 lat temu |
Sam Lantinga
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42065e785d
Updated copyright to 2016
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10 lat temu |
Philipp Wiesemann
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72590685c0
Backed out changeset 4ad56dbf4a6f
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10 lat temu |
David Ludwig
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3dcb451f85
Added a README file regarding WinRT support
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12 lat temu |