Commit History

Author SHA1 Message Date
  Sam Lantinga eefcb62588 SDL_MUSTLOCK() returns true once a surface has the RLE flag set 1 year ago
  Sam Lantinga df573391b1 Added SDL_BLENDMODE_BLEND_PREMULTIPLIED and SDL_BLENDMODE_ADD_PREMULTIPLIED 1 year ago
  Sam Lantinga 2ba76dbe80 Simplified SDL_Surface 1 year ago
  Sam Lantinga 4fa5196820 Revert "Switch pixel format loss fields to number of bits" 1 year ago
  Sam Lantinga 3c90b1c1f6 Switch pixel format loss fields to number of bits 1 year ago
  Sam Lantinga 02ff85f2f3 Renamed SDL_SIMDGetAlignment() to SDL_GetSIMDAlignment() 1 year ago
  Sam Lantinga 33eaddc565 Cleaned up various type conversion issues 2 years ago
  Sam Lantinga cacac6cc34 Updated structure and field names for consistency 2 years ago
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 2 years ago
  Ryan C. Gordon 447b508a77 error: SDL's allocators now call SDL_OutOfMemory on error. 2 years ago
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) 2 years ago
  Sam Lantinga 3c04be4486 The rectangles passed to SDL_BlitSurfaceUnchecked() and SDL_BlitSurfaceUncheckedScaled() are const. 2 years ago
  Sam Lantinga 308bcbbe76 Fixed Visual Studio warning 4244 3 years ago
  Sam Lantinga b078122c53 Fixed Visual Studio warning 4701 3 years ago
  Sam Lantinga 2aa9569b3e Replaced SDL_SIMDAlloc(), SDL_SIMDRealloc(), and SDL_SIMDFree() with SDL_aligned_alloc() and SDL_aligned_free() 3 years ago
  Sam Lantinga fde78d12f2 Updated copyright for 2023 3 years ago
  Sam Lantinga cc0296c934 SDL API renaming: SDL_surface.h 3 years ago
  Sam Lantinga 63724c113b Removed the vi format comments from the source 3 years ago
  Pierre Wendling 3c501b963d Clang-Tidy fixes (#6725) 3 years ago
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) 3 years ago
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) 3 years ago
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) 3 years ago
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` 3 years ago
  Sam Lantinga 6da99d4a6c Don't use SDL_SIMDFree() if the pixels haven't been allocated with SDL_SIMDAlloc() 3 years ago
  Eddy Jansson 6c2928b4be Switch uses of MIN() to SDL_min() 3 years ago
  Sam Lantinga 120c76c84b Updated copyright for 2022 4 years ago
  Sylvain 5a7a7ba570 Don't use "realloc" in comment so that it doesn't show up 4 years ago
  Sylvain 1f3df900f9 Error missing 'flags' initialization (see bug #2881) 4 years ago
  Sylvain c93e3b3607 Fixed bug #2881 - SDL_RLEsurface may encode RGB888 if it has no color key (Thanks Simon Hug) 5 years ago
  Sam Lantinga 9130f7c377 Updated copyright for 2021 5 years ago