Историја ревизија

Аутор SHA1 Порука Датум
  Sam Lantinga f2ed5c7a1b Fix illegal calls to DwmGetWindowAttribute() пре 1 година
  Sam Lantinga 96bf12444c Windows allows windows to be resized to zero height. пре 1 година
  Sam Lantinga 47b0c75470 Make sure we're getting called for the correct window пре 1 година
  Sam Lantinga 3415bc920a Fixed crash if a window couldn't be created on Windows пре 1 година
  Dragon-Baroque 07e4dea693 The posix4 library has been merged into the libc library пре 1 година
  Anonymous Maarten 9820f655dd android: reduce visiblity as much as possible пре 1 година
  Evan Hemsley c696e93180 GPU Vulkan: Fix render pass race (#12587) пре 1 година
  Frank Praznik 7b93a744c8 time: Fix compilation on Solaris пре 1 година
  Carl Åstholm 14deef997c emscripten: Fix undefined behavior in opengles2 renderer пре 1 година
  Ethan Lee 5283f73748 storage: Declare a private bootstrap for NDA user storage пре 1 година
  Sam Lantinga 8b924df48b Use an autoreleasepool in Cocoa_GetDisplayUsableBounds() пре 1 година
  Sam Lantinga 82335fd0e9 Fixed building with SDL_LEAN_AND_MEAN пре 1 година
  Arnoldo Adonaí Barón Robles a551c2a6d7 Fix Vulkan error check пре 1 година
  Sam Lantinga 5985f0a327 Fixed infinite recursion in SDL_IsGamepad() пре 1 година
  Caleb Cornett 6d0fb0a2e6 gpu: Fix MTLLibrary dispatch data destructor пре 1 година
  JaimeHW 3e5664a5be Fix return type in SDL_CreateGPURenderState пре 1 година
  Sam Lantinga 4fc9509ab7 Fixed raw input device GUIDs changing randomly between runs пре 1 година
  Evan Hemsley 0bd70684b3 GPU: Fix Vulkan backend never checking deallocations (#12567) пре 1 година
  Sam Lantinga 715301cef5 Fixed crash if info->path is NULL пре 1 година
  Jan200101 f5eea7efa2 remove status message for SDL_STATIC_PIC пре 1 година
  Katharine Chui 35c03774f3 [SDL3] Adding input and FFB support for Logitech G29(PS3) on hidapi (#11598) пре 1 година
  Frank Praznik d66483dfcc video: Send pending coordinates for moved, hidden windows пре 1 година
  Anonymous Maarten b9504f247c opengl: pixelart fragment shader uses GLSL version 1.30 пре 1 година
  Anonymous Maarten 05531c5f4b release: use NDK r21e for building Android release artifact пре 1 година
  DamianS-eng 18185e30e9 Remove breaks under return пре 1 година
  DamianS-eng 80ff0f45fd Move default пре 1 година
  DamianS-eng 3b58ad9d48 Add breaks and defaults to switch statements пре 1 година
  DamianS-eng 8b6e9936e0 Missed a bracket пре 1 година
  DamianS-eng 36ec4cd397 Align spacing пре 1 година
  DamianS-eng 3b90ce4995 Fix spacing; tabs to 4 spaces пре 1 година