Commit History

Autor SHA1 Mensaxe Data
  Ryan C. Gordon f3485a47b3 android: Add src/main/ files to Android.mk %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 8db2a3b27a camera: Add an optional property that reports if a camera is back or front. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 0b8617f71d test: Fixed CMake to build testcameraminimal correctly on WinRT. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 99d1337de2 camera: Reenabled macOS/iOS support, with rewritten CoreMedia implementation. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon f8fa08d2b1 camera: Fix compiler warnings on some platforms. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 22dbc0f32f camera: Patched to compile after rebasing to latest in main. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 7191a97fe3 camera: Windows support, through the Media Foundation API! %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 3dca8a03da camera: Removed some debug logging. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 67708f9110 camera: Emscripten support! %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 182f707284 include: Fixed doxygen comments on new camera APIs. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 2cdff93578 v4l2: Corrected SDL_UDEV_AddCallback return check after #8694. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 0b5875825e camera: framerate support. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 9ae39d52de camera: Add sources to Xcode and Visual Studio projects. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 87e7046fca camera: Public API functions should say "Format" not "Spec" to match audio. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon f87d536229 camera: Added more accurate timestamps. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon d3e6ef3cc6 camera: Massive code reworking. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 3d2d5d18f3 pixels: Packed-pixel YUV formats can legit report bits-per-pixel. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 8e1758260c surface: Fixed a typo in a comment. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon cb10c80aaf camera: Reworked to operate with a driver interface, like other subsystems. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 2ad44bd162 camera: Made a pass over all the sources, cleaning up for SDL3 style, etc. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 7ae955ce68 camera: Renamed everything from "video capture" to "camera", wired to CMake. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon f49ce4a15d camera: Renamed "video_capture" files to "camera" and moved to own subdir. %!s(int64=2) %!d(string=hai) anos
  Ryan C. Gordon 4d000ae3bd audio: Change references to `streams[i]` to previously-calculated `stream`. %!s(int64=2) %!d(string=hai) anos
  Mathieu Eyraud 751917cb6f Fix null pointer dereference in SDL_BindAudioStreams() %!s(int64=2) %!d(string=hai) anos
  Frank Praznik 8b6eae2d4f cmake: Split and store the libdecor version as individual parts %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 8073f4aa1d Pass the real error from D3D12_CreatePipelineState() back to the application %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga 376ef4e418 Fixed the WGI driver picking up Xbox controllers handled by RAWINPUT %!s(int64=2) %!d(string=hai) anos
  Ozkan Sezer cb3a1a82d5 SDL_memcpy.c, SDL_memmove.c, SDL_memset.c: don't use gcc builtins if !HAVE_LIBC %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga bb4ec5250f Added support for non-gamepad controllers to the GameInput driver %!s(int64=2) %!d(string=hai) anos
  Sam Lantinga f63f99bd2d Setup to handle the guide button once we get an updated GameInput SDK %!s(int64=2) %!d(string=hai) anos