提交歷史

作者 SHA1 備註 提交日期
  Brenton Bostick f361034ac3 fix typos 8 月之前
  SDL Wiki Bot 2ed1c35ca6 Sync SDL3 wiki -> header 8 月之前
  Petar Popovic 6a5af95364 SDL_gpu.c: Fixed deref-before-check warning 8 月之前
  Petar Popovic 2c2c2c5a48 Fixed a few "-Wstrict-prototypes" warnings 8 月之前
  Anonymous Maarten e6d200e51c ci+n3ds: avoid apt-get package manager 8 月之前
  Sam Lantinga 72b7fd10b4 Fixed warning: 'break' will never be executed 8 月之前
  Sam Lantinga 970234d62d Fixed documentation for aligned structure members 8 月之前
  Frank Praznik c8e2d13173 wayland: Fix the key level request layout parameter 8 月之前
  Ryan C. Gordon c80d6954cb Revert "audio: Added SDL_SetAudioIterationCallbacks()." 8 月之前
  Sam Lantinga e5d57d8ad6 Fixed building with GameInput v1.0 8 月之前
  Sam Lantinga 0ee0fe1572 Fixed building with GameInput v1.0 8 月之前
  Sam Lantinga 66dad9c21f Added Steam Virtual Gamepad support to the GameInput driver 8 月之前
  Sam Lantinga 6babade758 Fixed double SDL_EVENT_GAMEPAD_ADDED for controllers with automatic gamepad mappings 8 月之前
  Sam Lantinga 3fdd15adaa Fixed double-release of GameInput at shutdown 8 月之前
  SDL Wiki Bot 6b9dfcc2fd Sync SDL3 wiki -> header 8 月之前
  Ryan C. Gordon 39e9ac6d1f ci: Patched to compile on Android. 8 月之前
  Ryan C. Gordon f5a0222a8e aaudio: Try to select a more-useful microphone for recording. 8 月之前
  Frank Praznik acb3b0b4be win32: Implement keymap caching 8 月之前
  Aubrey Hesselgren 34616d1b00 A little more tidying. Better notes around how the absolute maximum threshold was arrived at. 8 月之前
  Aubrey Hesselgren 8863e5ee67 Made the maximum noise during accelerometer noise profiling a define, in terms of "G" 8 月之前
  Aubrey Hesselgren 6bfc54508c Accelerometer Tolerance is now calibrated before Gyro Drift. 8 月之前
  Ryan C. Gordon 07ef532681 hints: Renamed SDL_HINT_LOG_BACKENDS to SDL_DEBUG_LOGGING. 8 月之前
  Ryan C. Gordon af1c05fd58 filesystem: Check SDL_GetPrefPath parameters at the higher level. 8 月之前
  Frank Praznik 279a50cc26 wayland: Fall-back to the compositor for fullscreen-desktop window placement 9 月之前
  L zard ea995b1694 `build_config_windows`: define `HAVE_STDARG/STDDEF_H` outside of 8 月之前
  L zard a977a11fa6 `build_config_windows`: fix `HAVE_VSSCANF` defined regardless of MSVC version. 8 月之前
  Ryan C. Gordon 27caa57695 dialog: Make sure we don't underflow a string in Cocoa backend. 8 月之前
  Anon Ymous b2d152e51f dialog: fix default file name on Cocoa 9 月之前
  Sam Lantinga fc19ae343c Updated SDL_IsJoystickSInputController() to match style in file 8 月之前
  Thomas Stehle 0eaf28ed4d Added test and test image for clamped texture address mode to render testautomation 9 月之前