Commit History

Autor SHA1 Mensaxe Data
  David Ludwig bbe1df0d51 WinRT: enabled OpenGL ES 2 support on Windows Phone %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 1ea8697894 Removed SDL_round() because the license wasn't compatible with zlib %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 4e7db78ed9 Added SDL_round(), contributed by Benoit Pierre - thanks! %!s(int64=11) %!d(string=hai) anos
  David Ludwig cf4ff728a0 Made the latest XInput + Haptic changes compile and run on WinRT %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga b79e7f32cc Split the XInput and DirectInput code so Windows RT can use the existing XInput support. %!s(int64=11) %!d(string=hai) anos
  Sam Lantinga 6101e4b20e Added SDL_sqrtf(), SDL_tan(), SDL_tanf() %!s(int64=12) %!d(string=hai) anos
  Ryan C. Gordon 2a7aa9bde8 Fix build on Windows targets without dxgi.h, like MingW32. %!s(int64=12) %!d(string=hai) anos
  David Ludwig 3dcb451f85 Added a README file regarding WinRT support %!s(int64=12) %!d(string=hai) anos