提交历史

作者 SHA1 备注 提交日期
  Brick f6a4080ff5 audio_resampleLoss: Add support for multiple channels 2 年之前
  Brick 4f894e748e audio_resampleLoss: SDL_GetAudioStreamData now returns the correct length 2 年之前
  Brick ab83f75bb9 Make sure GetAudioStreamDataInternal is called with a valid length 2 年之前
  Brick 6a73f74b6b Rebuild full ResamplerFilter (left wing + right wing) at runtime 2 年之前
  Brick 0c15ce0060 Add a missing int cast 2 年之前
  Brick b74ee86b1d Optimized ResampleAudio, with special cases for 1 and 2 channels 2 年之前
  Brick fba6e1e3d3 Removed ResamplerFilterDifference 2 年之前
  Brick 9f7a22fa45 Removed 64-bit handling from AudioConvertByteswap 2 年之前
  Brick 1f5327a9fb Removed future_buffer, left_padding, and right_padding from SDL_AudioStream 2 年之前
  Brick 71ad52d6db Lowered SDL_GetAudioStreamData to 32 KB 2 年之前
  Sam Lantinga 69aec8c915 Fixed the report format for the Razer Wolverine V2 Pro 2 年之前
  Sam Lantinga 7c2669c9d9 Accept key events from any source 2 年之前
  Sam Lantinga 1e9d314482 Updated to Android minSdkVersion 19 and targetSdkVersion 34 2 年之前
  Sam Lantinga 8924d0d927 Added missing function prototype for SDL_WriteS64BE() 2 年之前
  Sam Lantinga 845f3c7450 Fixed mismatch between stdlib calloc() and SDL free() 2 年之前
  Ryan C. Gordon fb79211732 emscriptenaudio: Fire the capture silence_callback at an interval. 2 年之前
  Ryan C. Gordon 5191b20541 emscriptenaudio: Don't bother undefining things about to be unreachable. 2 年之前
  Ryan C. Gordon fd75a4ca05 emscriptenaudio: Deal with blocked audio devices better. 2 年之前
  Ryan C. Gordon 981b8a337a emscriptenaudio: Remove unnecessary functions. 2 年之前
  Sam Huang c7588e4261 Transparent window for Win32 + OpenGL (#8143) 2 年之前
  Ryan C. Gordon f9581178de cmake: fixed a typo. 2 年之前
  Brick e6c878824c Fixed ResampleAudio interpolation factor calculation 2 年之前
  Brick 4983638630 Misc audio tweaks/cleanup 2 年之前
  Brick 72d9d53def Invert the inner ResampleAudio loops to avoid doing unnecessary work 2 年之前
  Brick 88123a5109 The history buffer should always have the maximum possible padding frames 2 年之前
  Brick 96e47f1657 Clamp results of GetResampler(AvailableOutput|NeededInput)Frames 2 年之前
  Brick d2b9c8b80d Fixed maths in testaudiostreamdynamicresample (and just show the actual scale) 2 年之前
  Brick 14e38b17d6 Removed assertions from inner ResampleAudio loop 2 年之前
  Brick 9d413dfdc2 The history buffer doesn't need to be so large 2 年之前
  Brick 2788e848f8 Allow resampling less than 1 frame of input 2 年之前