Историја ревизија

Аутор SHA1 Порука Датум
  Frank Praznik 2f75596d5a Consolidate the X11 WM_CLASS and Wayland app ID envvars пре 2 година
  Sam Lantinga cb73bed6eb SDL API renaming: SDL TLS functions пре 2 година
  Sam Lantinga e61b5ceefe The SDL_WINDOW_ALLOW_HIGHDPI flag has been renamed SDL_WINDOW_HIGH_PIXEL_DENSITY пре 2 година
  Sam Lantinga cc94f600fd Officially added the concept of window pixel density пре 2 година
  Sam Lantinga c699f3d1d8 Updated SDL high DPI support пре 2 година
  Sam Lantinga 4de7433a9e Use the term "points" instead of "screen coordinates" пре 2 година
  Brick 079ae065f1 Added SDL prefix AUDIO_* constants пре 2 година
  Eric f7df966b41 SDL_JOYBALLMOTION пре 2 година
  Eric e8c16ce483 Update migration guide with info on trackballs пре 2 година
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention пре 2 година
  Sam Lantinga 61c0c009ab Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention пре 2 година
  Ryan C. Gordon e5a6c24c82 audio: Redesigned audio conversion code for SDL3. пре 2 година
  Sam Lantinga 2aa2fa5449 Added SDL_CreateWindowWithPosition() пре 2 година
  Frank Praznik 5a0f50e1c3 docs: Update the migration document with changes to the tooltips and popup menu flags. пре 3 година
  David Demelier d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt пре 3 година
  Sam Lantinga 698dbd8464 SDL_CreateWindow() has been simplified and no longer takes a window position. пре 3 година
  Sam Lantinga d5775f6708 The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor. пре 3 година
  Ryan C. Gordon f48d0cc164 audio: Remove AUDIO_U16* support. пре 3 година
  Sam Lantinga 941a603665 Document that SDL_IsScreenSaverEnabled() was renamed SDL_ScreenSaverEnabled() пре 3 година
  SDL Wiki Bot 60127460b0 Sync SDL3 wiki -> header пре 3 година
  Sylvain 26f27a9e5a Update README-migration пре 3 година
  Sam Lantinga 5b77ad54c4 Fixed order and constness of parameters to SDL_ConvertAudioSamples() пре 3 година
  Sam Lantinga 824b9b0a58 Removed SDL_GetDisplayDPI() пре 3 година
  Sam Lantinga d563f38a0d Note that the renderer will by default scale from window coordinates to pixels пре 3 година
  Sam Lantinga a34a84ba98 Rename int versions of the SDL2 render functions (#7235) пре 3 година
  Sam Lantinga 14a4ce8b59 Fixed SDL_ScaleMode values for consistency пре 3 година
  Sam Lantinga dcd17f5473 Renderer logical size is now implemented as a render target пре 3 година
  Anonymous Maarten 69aede6c9e Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT пре 3 година
  Sam Lantinga ac75fe9324 Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag пре 3 година
  Sam Lantinga 6b137579ea Windows default to fullscreen desktop mode if they don't pick an explicit video mode пре 3 година