Frank Praznik
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2f75596d5a
Consolidate the X11 WM_CLASS and Wayland app ID envvars
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пре 2 година |
Sam Lantinga
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cb73bed6eb
SDL API renaming: SDL TLS functions
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пре 2 година |
Sam Lantinga
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e61b5ceefe
The SDL_WINDOW_ALLOW_HIGHDPI flag has been renamed SDL_WINDOW_HIGH_PIXEL_DENSITY
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пре 2 година |
Sam Lantinga
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cc94f600fd
Officially added the concept of window pixel density
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пре 2 година |
Sam Lantinga
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c699f3d1d8
Updated SDL high DPI support
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пре 2 година |
Sam Lantinga
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4de7433a9e
Use the term "points" instead of "screen coordinates"
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пре 2 година |
Brick
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079ae065f1
Added SDL prefix AUDIO_* constants
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пре 2 година |
Eric
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f7df966b41
SDL_JOYBALLMOTION
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пре 2 година |
Eric
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e8c16ce483
Update migration guide with info on trackballs
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пре 2 година |
Sam Lantinga
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87ad71f9b2
Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention
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пре 2 година |
Sam Lantinga
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61c0c009ab
Rename SDL semaphore and condition variable functions to match SDL 3.0 naming convention
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пре 2 година |
Ryan C. Gordon
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e5a6c24c82
audio: Redesigned audio conversion code for SDL3.
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пре 2 година |
Sam Lantinga
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2aa2fa5449
Added SDL_CreateWindowWithPosition()
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пре 2 година |
Frank Praznik
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5a0f50e1c3
docs: Update the migration document with changes to the tooltips and popup menu flags.
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пре 3 година |
David Demelier
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d0c4849d0b
Rename SDL_atomic_t to SDL_AtomicInt
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пре 3 година |
Sam Lantinga
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698dbd8464
SDL_CreateWindow() has been simplified and no longer takes a window position.
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пре 3 година |
Sam Lantinga
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d5775f6708
The gamepad event structures caxis, cbutton, cdevice, ctouchpad, and csensor have been renamed gaxis, gbutton, gdevice, gtouchpad, and gsensor.
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пре 3 година |
Ryan C. Gordon
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f48d0cc164
audio: Remove AUDIO_U16* support.
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пре 3 година |
Sam Lantinga
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941a603665
Document that SDL_IsScreenSaverEnabled() was renamed SDL_ScreenSaverEnabled()
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пре 3 година |
SDL Wiki Bot
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60127460b0
Sync SDL3 wiki -> header
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пре 3 година |
Sylvain
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26f27a9e5a
Update README-migration
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пре 3 година |
Sam Lantinga
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5b77ad54c4
Fixed order and constness of parameters to SDL_ConvertAudioSamples()
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пре 3 година |
Sam Lantinga
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824b9b0a58
Removed SDL_GetDisplayDPI()
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пре 3 година |
Sam Lantinga
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d563f38a0d
Note that the renderer will by default scale from window coordinates to pixels
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пре 3 година |
Sam Lantinga
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a34a84ba98
Rename int versions of the SDL2 render functions (#7235)
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пре 3 година |
Sam Lantinga
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14a4ce8b59
Fixed SDL_ScaleMode values for consistency
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пре 3 година |
Sam Lantinga
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dcd17f5473
Renderer logical size is now implemented as a render target
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пре 3 година |
Anonymous Maarten
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69aede6c9e
Add missing _ in SDL_EVENT_LOCALECHANGED and SSDL_EVENT_TEXTEDITING_EXT
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пре 3 година |
Sam Lantinga
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ac75fe9324
Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag
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пре 3 година |
Sam Lantinga
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6b137579ea
Windows default to fullscreen desktop mode if they don't pick an explicit video mode
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пре 3 година |