Commit History

Auteur SHA1 Bericht Datum
  Sam Lantinga 36033e3832 Make it clear that you can't mix 2D rendering and the window surface API 2 jaren geleden
  Sam Lantinga 3f1fd5abff Updated source to match SDL function prototype style 2 jaren geleden
  Ivan Mogilko d78072fcd4 Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on 3 jaren geleden
  Sylvain 23bce27b26 Change SDL_BLENDMODE_MUL for gl renderers 3 jaren geleden
  Sylvain 17515f4aef Backport simplify flags PR #7220 3 jaren geleden
  Francisco Javier Trujillo Mata c5a09ca7a9 Remove dummy flag 3 jaren geleden
  Sam Lantinga 0479df53ca Updated copyright for 2023 3 jaren geleden
  Sam Lantinga 3dbc6a40ae render: only enable clipping when the rectangle is valid 3 jaren geleden
  Sylvain 3e9ae3ea64 Fix wrong clang-tidy modification. This is an integer division. Thanks @meyraud705 (see PR #6725) 3 jaren geleden
  Pierre Wendling d0bbfdbfb8 Clang-Tidy fixes (#6725) 3 jaren geleden
  Sam Lantinga b8d85c6939 Update for SDL3 coding style (#6717) 3 jaren geleden
  Sylvain Becker fb0ce375f0 Cleanup add brace (#6545) 3 jaren geleden
  Sylvain 1d7966df15 Remove un-needed check for NULL pointer. They were previously checked just before. 3 jaren geleden
  Sam Lantinga dd72f3f03d Added comment for #endif 3 jaren geleden
  Steven Noonan 3d35c08585 fix a few 'unused but set variable' and 'unused function' warnings 3 jaren geleden
  Sam Lantinga aefc6b5bb5 Renamed variables, index is the singular of indices 3 jaren geleden
  Sylvain e8a4c23ce5 Revert commit 790fa3156cfee847a7c0b34986de0cd7fdd7438f. 3 jaren geleden
  Sylvain 790fa3156c Fix warning: enumeration value 'SDL_BLENDMODE_INVALID' not explicitly handled in switch 3 jaren geleden
  Sylvain 3d99d31026 Fixed bug #6401 - back-end can choose the order the triangles when rendering rects, attempt to fix small glitch rendering. 3 jaren geleden
  Sylvain 285cbf6fdd Revert commit 485bb3565b6da24620e4eedde837fbfbc5cee6d2. 3 jaren geleden
  Sylvain 485bb3565b Fixed bug #6401 - change the order of triangles when using RenderCopy, RenderCopyEx and RenderFillRect 3 jaren geleden
  Sam Lantinga e2753e19e8 Calculate simulated vsync interval based on display refresh rate 3 jaren geleden
  Sam Lantinga 208964f038 Reset the simulated vsync presentation timeline if it's been too long since the last present 3 jaren geleden
  Sam Lantinga 1663cb4196 Reset simulated presentation timeline when vsync status changes 3 jaren geleden
  Sam Lantinga d744aafb05 Added support for simulated vsync in the renderer 3 jaren geleden
  Sam Lantinga 50c5d23f7d Round coordinates so very small floating point values don't turn into 0x80000000 3 jaren geleden
  Ethan Lee a28f426acb render: Only update size/scale/viewport when moving to a new display, rather than all window movement. 3 jaren geleden
  Daniel Santos 147a71b976 Finish dummy driver 3 jaren geleden
  Daniel Santos 2660449c6c Add dummy driver 3 jaren geleden
  Sylvain 314bb5a1ed Fixed bug #5850: Android EGL_BAD_ACCESS because of viewport command while turning the screen off/on. 3 jaren geleden