Histórico de Commits

Autor SHA1 Mensagem Data
  Ryan C. Gordon ac08dde1b2 windows: Clean out things that should be using `defined(SDL_PLATFORM_WINDOWS)`. há 1 ano atrás
  Sam Lantinga eacf119923 Renamed SDL_size_add_overflow() and SDL_size_mul_overflow() há 1 ano atrás
  Sam Lantinga 9ff3446f03 Use SDL_bool instead an int return code in the SDL API há 1 ano atrás
  Sam Lantinga 8f546bb3c9 Use C99 bool internally in SDL há 1 ano atrás
  Sam Lantinga 6501e90018 Use C++ style comments consistently in SDL source code há 1 ano atrás
  Ryan C. Gordon 9c5bd98a0f assert: Added SDL_HINT_ASSERT. há 1 ano atrás
  Ryan C. Gordon 6906c50e8b assert: SDL_AssertData::always_ignore should be an SDL_bool, not an int. há 1 ano atrás
  Anonymous Maarten 31d133db40 Define SDL_PLATFORM_* macros instead of underscored ones (#8875) há 2 anos atrás
  Sam Lantinga a2665f54c8 Updated the atomic API for SDL 3.0 naming conventions há 2 anos atrás
  Sam Lantinga 5b3ee51c6c Updated copyright for 2024 há 2 anos atrás
  Sylvain d8600f717e Pointer as bool (libsdl-org#7214) há 2 anos atrás
  Ryan C. Gordon 5008521538 emscripten: Restore compatibility with existing emsdk releases. há 2 anos atrás
  Jaswant Panchumarti 953b55dd6d Use EM_ASM_PTR when the return value is a pointer há 2 anos atrás
  Frank Praznik e5739d7d1f video: Remove SDL_GetFocusWindow() há 2 anos atrás
  Sam Lantinga c065a9b128 Fix some issues caught by check_stdlib_usage.py há 2 anos atrás
  Sam Lantinga ddbdd73258 Updated source to match SDL function prototype style há 2 anos atrás
  Sam Lantinga 87ad71f9b2 Rename SDL mutex, semaphore and condition variable types to match SDL 3.0 naming convention há 2 anos atrás
  Anonymous Maarten b6ae281e97 Use #ifdef/#ifndef instead of #if defined/#if \!defined há 2 anos atrás
  Sam Lantinga 177a6f38e0 Only minimize the window for an assert if it's in exclusive fullscreen mode há 3 anos atrás
  Sam Lantinga ac75fe9324 Folded SDL_WINDOW_FULLSCREEN_EXCLUSIVE and SDL_WINDOW_FULLSCREEN_DESKTOP into a single SDL_WINDOW_FULLSCREEN flag há 3 anos atrás
  Sam Lantinga e83c54f271 SDL_WINDOW_FULLSCREEN and SDL_WINDOW_FULLSCREEN_DESKTOP are now distinct flags há 3 anos atrás
  Sam Lantinga fde78d12f2 Updated copyright for 2023 há 3 anos atrás
  Sam Lantinga 63724c113b Removed the vi format comments from the source há 3 anos atrás
  Sam Lantinga 5c29b58e95 Added support for clang thread-safety analysis há 3 anos atrás
  Sylvain f906c52ee6 SDL_assert: remove old naming convention (see #6783) há 3 anos atrás
  Pierre Wendling 3c501b963d Clang-Tidy fixes (#6725) há 3 anos atrás
  Sam Lantinga 5750bcb174 Update for SDL3 coding style (#6717) há 3 anos atrás
  Sam Lantinga c5790359fd Added precompiled header support for Visual Studio and Xcode (#6710) há 3 anos atrás
  Sylvain Becker 6a2200823c Cleanup add brace (#6545) há 3 anos atrás
  Sam Lantinga 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` há 3 anos atrás