Sam Lantinga
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6501e90018
Use C++ style comments consistently in SDL source code
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il y a 1 an |
Sam Lantinga
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5b3ee51c6c
Updated copyright for 2024
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il y a 2 ans |
Sam Lantinga
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fde78d12f2
Updated copyright for 2023
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il y a 3 ans |
Sam Lantinga
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63724c113b
Removed the vi format comments from the source
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il y a 3 ans |
Sam Lantinga
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5750bcb174
Update for SDL3 coding style (#6717)
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il y a 3 ans |
Sam Lantinga
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c5790359fd
Added precompiled header support for Visual Studio and Xcode (#6710)
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il y a 3 ans |
Sam Lantinga
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120c76c84b
Updated copyright for 2022
|
il y a 4 ans |
Sylvain
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155db97d14
Remove 'malloc' from comment
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il y a 4 ans |
Sam Lantinga
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9130f7c377
Updated copyright for 2021
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il y a 5 ans |
Sam Lantinga
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a8780c6a28
Updated copyright date for 2020
|
il y a 6 ans |
Sam Lantinga
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762b788f67
Cleanup on bug 3894 - Fuzzing crashes for SDL_LoadWAV
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il y a 6 ans |
Sam Lantinga
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990e166a3b
Fixed bug 3894 - Fuzzing crashes for SDL_LoadWAV
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il y a 6 ans |
Sam Lantinga
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5e13087b0f
Updated copyright for 2019
|
il y a 7 ans |
Sam Lantinga
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e3cc5b2c6b
Updated copyright for 2018
|
il y a 8 ans |
Ryan C. Gordon
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e8677a1bd2
audio: Added basic WAVE_FORMAT_EXTENSIBLE support to .wav loader.
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il y a 9 ans |
Sam Lantinga
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45b774e3f7
Updated copyright for 2017
|
il y a 9 ans |
Sam Lantinga
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42065e785d
Updated copyright to 2016
|
il y a 10 ans |
Philipp Wiesemann
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72590685c0
Backed out changeset 4ad56dbf4a6f
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il y a 10 ans |
Sam Lantinga
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19d878d711
Skip JUNK chunks in wave files
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il y a 11 ans |
Sam Lantinga
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9f5e3ed7e7
Fixed bug 1673 - BEXT wave files only have extra metadata that you can easily skip through
|
il y a 12 ans |
David Ludwig
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3dcb451f85
Added a README file regarding WinRT support
|
il y a 12 ans |