提交历史

作者 SHA1 备注 提交日期
  Vid Tadel f94aa6208a Implement generic clipboard data on MacOS 3 年之前
  Sam Lantinga 642504bc59 Check to make sure the Windows joystick device has buttons and axes 3 年之前
  SDL Wiki Bot e2b7b9b91c Sync SDL3 wiki -> header 3 年之前
  Sam Lantinga 4de7433a9e Use the term "points" instead of "screen coordinates" 3 年之前
  SDL Wiki Bot 78251f973d Sync SDL3 wiki -> header 3 年之前
  Frank Praznik 12e1b2546a docs: Add README-wayland 3 年之前
  Ryan C. Gordon 9facc86b6a audio: more AudioStream allocation work. 3 年之前
  Sam Lantinga e596dd8dad Fixed crash creating a window with the Vivante video driver 3 年之前
  SDL Wiki Bot 92a59333ba Sync SDL3 wiki -> header 3 年之前
  Linus Probert 19adfa3ad9 wayland: Add support for images in clipboard. 3 年之前
  Sylvain dfd80f3d76 Android: control activity re-creation 3 年之前
  Sam Lantinga 2e6c48dcb4 Added support for the GameSir-G7 Controller for Xbox 3 年之前
  Ryan C. Gordon 80a8691098 audio: Fixed buffer overflow in SDL_AudioStream resampling. 3 年之前
  Ryan C. Gordon 9bf0934877 audio: SDL_memcpy() params were backwards. :O 3 年之前
  Sam Lantinga d98bd67733 Fixed lockup while waiting for events 3 年之前
  Sam Lantinga fd42a2f994 Changed all variadic macros into fixed (thanks @Wohlstand!) 3 年之前
  Sylvain 6d9ccbb3c7 Android: use the headers to have the audio pause/resume definitions 3 年之前
  Sam Lantinga 28f891ad0a Allow the application to send rumble packets to Nintendo Switch controllers 3 年之前
  Frank Praznik 785b7c6636 wayland: Implement global mouse coordinate emulation 3 年之前
  SDL Wiki Bot 9786d8ac40 Sync SDL3 wiki -> header 3 年之前
  Ryan C. Gordon 2b6cb7bfb2 include: SDL_ConvertAudioSamples docs now warn about converting in chunks. 3 年之前
  Ryan C. Gordon 7b6dabd81f audio: AudioStreams shouldn't overflow output buffers. 3 年之前
  Sylvain 04e17d4e46 Remove _THIS in src/audio/ 3 年之前
  Sylvain 81ff49f4b5 Remove _THIS in src/video and in src/events (also VideoDevice) 3 年之前
  Sylvain df314ba93e Remove _THIS in src/core: EVDEV UDEV 3 年之前
  Ryan C. Gordon 0e1669e296 audio: Fixed audiostreams converting incorrect channel counts. 3 年之前
  Ryan C. Gordon 7f219aa369 audio: Make sure AudioStream's internal buffers are large enough. 3 年之前
  Ryan C. Gordon c7629704b4 audio: SDL_ConvertAudioSamples shouldn't calculate its output buffer size. 3 年之前
  Ryan C. Gordon a88aeb2a8a coreaudio: Flush/stop the AudioQueue before disposing of it. 3 年之前
  Semphris 7f2ef4d02f Implement SDL_GetPath stub for all OSes 3 年之前