Sam Lantinga
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fdcd548612
Added SDL_PROP_WINDOW_CREATE_WINDOWSCENE_POINTER
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3 months ago |
Sam Lantinga
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54b15532d3
Set window controller interaction on all windows
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3 months ago |
Anonymous Maarten
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eda8d1d842
JNI_Unload must return the JNI version needed by the native library
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3 months ago |
Ryan C. Gordon
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21f93e127b
wikiheaders: generalize some previously-SDL-specific things
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3 months ago |
Anonymous Maarten
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1edb850639
Add script to generate macOS and iOS tbds
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3 months ago |
Sam Lantinga
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52a4366e54
x11: don't grab the pointer while buttons are pressed
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3 months ago |
Sam Lantinga
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7e5f3330ff
Added libxi and libxfixes to the Arch Linux package recommendations
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3 months ago |
Ryan C. Gordon
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9b348ef6e8
android: Better parsing of command line arguments.
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3 months ago |
Ryan C. Gordon
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da863ff5f9
uikit: Don't copy argv; the original lives the whole time we need it.
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3 months ago |
Antti Ala-Fossi
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29f3844b01
Fix assert in SDL_BeginGPURenderPass
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3 months ago |
Sam Lantinga
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74653b3cd5
Send the normal sensor data for the right Joy-Con controller in combined mode
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3 months ago |
Sam Lantinga
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24fe3c48a0
Fixed events for windows that have had their window proc hooked at creation time
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3 months ago |
Sam Lantinga
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55a566a6b4
Steam expects the gyro data to come before the accelerometer data
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3 months ago |
Anonymous Maarten
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e221905195
Fix check_stdlib_usage.py libc call matching
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3 months ago |
Sam Lantinga
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9896dc18e7
Fixed setting SDL_PROP_DISPLAY_WINDOWS_HMONITOR_POINTER for the initial display
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3 months ago |
Sam Lantinga
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8fa93d64ab
Reset the window icon when returning from fullscreen mode
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3 months ago |
Sam Lantinga
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56269cd010
Support PNG icons in the SDL test code
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3 months ago |
Ryan C. Gordon
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4e79d2ad64
blit: Check MSVC's `_M_ARM64` define in addition to `__aarch64__`.
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3 months ago |
Sam Lantinga
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6534345d9a
Only process events for the window being created at creation time
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3 months ago |
Ryan C. Gordon
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7f0d0d0046
blit: Check MSVC's `_M_ARM64` define in addition to `__aarch64__`.
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3 months ago |
eafton
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f7ded3db5e
Add fribidi and libthai packages to README-linux.md
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3 months ago |
Sam Lantinga
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ebd3aa5289
testgpu_spinning_cube: fixed error handling if texture creation fails
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3 months ago |
Sam Lantinga
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ba919832e4
testgpu_spinning_cube: removed duplicate calls to clear and present
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3 months ago |
Ryan C. Gordon
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1fdc7975cb
visualc: Fixed corrupted SDL.vcxproj.filters file.
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3 months ago |
Ryan C. Gordon
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15f98b2a61
blit: Change ifdefs on NEON functions that use an aarch64-specific opcode.
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3 months ago |
Ryan C. Gordon
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17ab859907
main: Unify command line handling between standard Windows and GDK targets.
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3 months ago |
Ryan C. Gordon
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ff44bad9bd
main: Restored lost call to SDL_SetMainReady() in Windows SDL_RunApp().
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3 months ago |
Ethan Lee
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54ef731534
video: Explicitly call DestroyWindowTexture when destroying a window.
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3 months ago |
Ryan C. Gordon
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a37d3f96f4
main: SDL_RunApp now explicitly handles NULL argv in all implementations.
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3 months ago |
Anonymous Maarten
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ce5e46c37d
Add SDL_(Get|Set)iSurfaceClipRect automation test
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3 months ago |