Sam Lantinga
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ff8c9538bc
Allow trapping the back button so right mouse click can work on some Android systems (thanks Rachel!)
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7 years ago |
Sam Lantinga
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a515853569
Added support for external mouse in Samsung DeX mode
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7 years ago |
Sam Lantinga
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113801b790
Added SDL_IsChromebook() to determine if we're running on a Chromebook.
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7 years ago |
Ryan C. Gordon
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4df859c586
cpuinfo: Added SDL_HasAVX512F().
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7 years ago |
Sam Lantinga
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432312561f
Added SDL_LinuxSetThreadPriority() to directly set the priority of a Linux thread (tid)
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8 years ago |
Sam Lantinga
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a8ac588549
Added SDL_GameControllerMappingForDeviceIndex() to get the mapping for a controller before it's opened
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8 years ago |
sezero
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4c2a444e3a
add SDL_log10 and SDL_log10f to include and dynapi
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8 years ago |
Sam Lantinga
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6ed184ec69
Added SDL_IsAndroidTV()
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8 years ago |
Sam Lantinga
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e3cc5b2c6b
Updated copyright for 2018
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8 years ago |
Sam Lantinga
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cf3d450313
Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder()
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8 years ago |
Sam Lantinga
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a6a4e27ae8
Updated SDL's YUV support, many thanks to Adrien Descamps
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8 years ago |
Sam Lantinga
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bcdf8b916b
Added SDL_fmod() and SDL_fmodf()
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8 years ago |
Sam Lantinga
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34502143d9
Added float versions of SDL's math functions
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8 years ago |
Ryan C. Gordon
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729329068b
audio: Added SDL_AudioStreamFlush().
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8 years ago |
Sam Lantinga
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80f8464d97
Added audio stream conversion functions:
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8 years ago |
Sam Lantinga
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9c580e14c9
Added functions to query and set the SDL memory allocation functions:
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8 years ago |
Sam Lantinga
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d90fce3c9e
Exposed the joystick locking functions for multi-threaded access to the joystick API
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8 years ago |
Ryan C. Gordon
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fb28393200
vulkan: use "unsigned int" instead of "unsigned"
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8 years ago |
Sam Lantinga
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eb5392ad61
Added the new Vulkan API functions to exported functions
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8 years ago |
Sam Lantinga
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50d3fe21aa
SDL_dynapi_procs.h: adjust SDL_CreateThread for os/2
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8 years ago |
Sam Lantinga
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f142a7961e
Fixed bug 2441 - SDL_DuplicateSurface
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8 years ago |
Sam Lantinga
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c59d9923b3
Implemented more flexible blending modes for accelerated renderers
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8 years ago |
Sam Lantinga
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f1829d956f
Added SDL_wcscmp()
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8 years ago |
Sam Lantinga
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dc40018438
Added an API SDL_LoadFile_RW() to load all the data from an SDL data stream, and a convenience macro SDL_LoadFile() to load all the data from a file.
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8 years ago |
Ryan C. Gordon
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d4086e4a70
stdlib: added SDL_utf8strlen().
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8 years ago |
Sam Lantinga
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763e138903
Added an API to get the joystick instance ID before opening the device: SDL_JoystickGetDeviceInstanceID()
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9 years ago |
Sam Lantinga
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06ccb71bcd
Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__
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9 years ago |
Sam Lantinga
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3c90a52aa7
Added an API to get the type of a connected joystick
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9 years ago |
Sam Lantinga
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4938c5054e
Added SDL_JoystickGetAxisInitialState() to get a joystick axis' initial value.
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9 years ago |
Sam Lantinga
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45b774e3f7
Updated copyright for 2017
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9 years ago |